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+/*
+Copyright (c) 2013-2013, John Hurst
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+1. Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+3. The name of the author may not be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
+IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
+OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
+IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
+INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
+NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+/*! \file FSKSyncChannel_Generator.cpp
+ \version $Id$
+ \brief SMPTE ST 430-12 sync channel generator implementation
+*/
+
+#include <FSKSyncChannel_Generator.h>
+
+#include <AS_DCP.h>
+
+using namespace ASDCP;
+
+//
+ASDCP::PCM::FSKSyncChannelGenerator::FSKSyncChannelGenerator(ui16_t bitsPerSample, ui32_t sampleRate,
+ const ASDCP::Rational& editRate, const byte_t* uuid)
+ : m_syncEncoder(),
+ m_audioTrackUUID(),
+ m_ADesc(),
+ m_syncSignalBuffer(NULL),
+ m_numSamplesPerFrame(0),
+ m_currentFrameNumber(0),
+ m_numBytesPerFrame(0),
+ m_isSyncEncoderInitialized(false)
+{
+
+ m_ADesc.EditRate = editRate;
+ m_ADesc.ChannelCount = 1;
+ m_ADesc.QuantizationBits = bitsPerSample;
+ m_ADesc.AudioSamplingRate = Rational(sampleRate, 1);
+ m_ADesc.BlockAlign = ((bitsPerSample + 7) / 8);
+ m_ADesc.AvgBps = (sampleRate * m_ADesc.BlockAlign);
+
+ memcpy(&m_audioTrackUUID.abyUUIDBytes[0], uuid, UUIDlen);
+ m_numSamplesPerFrame = (editRate.Denominator * sampleRate) / editRate.Numerator;
+ m_numBytesPerFrame = m_numSamplesPerFrame * m_ADesc.BlockAlign;
+
+ if (bitsPerSample == 24)
+ {
+ ui32_t frameRate = editRate.Numerator/editRate.Denominator; // intentionally allowing for imprecise cast to int
+ m_isSyncEncoderInitialized = (SyncEncoderInit(&m_syncEncoder, sampleRate, frameRate, &m_audioTrackUUID) == SYNC_ENCODER_ERROR_NONE);
+ m_syncSignalBuffer = new float[m_numSamplesPerFrame];
+ }
+ else
+ {
+ m_isSyncEncoderInitialized = false;
+ }
+}
+
+ASDCP::PCM::FSKSyncChannelGenerator::~FSKSyncChannelGenerator()
+{
+ delete [] m_syncSignalBuffer;
+}
+
+ASDCP::Result_t
+ASDCP::PCM::FSKSyncChannelGenerator::ReadFrame(FrameBuffer& OutFB)
+{
+ if (OutFB.Capacity() < m_numBytesPerFrame)
+ {
+ return RESULT_SMALLBUF;
+ }
+
+ /**
+ * Update frame number and size.
+ */
+ OutFB.FrameNumber(m_currentFrameNumber);
+ OutFB.Size(m_numBytesPerFrame);
+
+ /**
+ * Get pointer to frame essence.
+ */
+ byte_t* frameEssence = OutFB.Data();
+
+ if (m_isSyncEncoderInitialized)
+ {
+ /**
+ * Generate sync signal frame.
+ */
+ int ret = EncodeSync(&m_syncEncoder, m_numSamplesPerFrame, m_syncSignalBuffer, m_currentFrameNumber);
+ if (ret == SYNC_ENCODER_ERROR_NONE)
+ {
+ for (unsigned int i = 0; i < m_numSamplesPerFrame; ++i)
+ {
+ /**
+ * Convert each encoded float sample to a signed 24 bit integer and
+ * copy into the essence buffer.
+ */
+ i32_t sample = convertSampleFloatToInt24(m_syncSignalBuffer[i]);
+ memcpy(frameEssence, ((byte_t*)(&sample))+1, NUM_BYTES_PER_INT24);
+ frameEssence += NUM_BYTES_PER_INT24;
+ }
+ }
+ else
+ {
+ /**
+ * Encoding error, zero out the frame.
+ */
+ memset(frameEssence, 0, m_numBytesPerFrame);
+ }
+ }
+ else
+ {
+ /**
+ * Sync encoder not initialize, zero out the frame.
+ */
+ memset(frameEssence, 0, m_numBytesPerFrame);
+ }
+ ++m_currentFrameNumber;
+ return RESULT_OK;
+}
+
+ASDCP::Result_t
+ASDCP::PCM::FSKSyncChannelGenerator::Reset()
+{
+ m_currentFrameNumber = 0;
+ return RESULT_OK;
+}
+
+Result_t
+ASDCP::PCM::FSKSyncChannelGenerator::FillAudioDescriptor(AudioDescriptor& ADesc) const
+{
+ ADesc = m_ADesc;
+ return RESULT_OK;
+}
+