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<title>dcpomatic, branch 465-vumeters</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=465-vumeters</id>
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<updated>2025-04-20T19:18:19Z</updated>
<entry>
<title>Tweak handling of wxEVT_PAINT.</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T22:03:19Z</published>
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<id>urn:sha1:51c4540fdb30d719ebc3998fb9b86c16e5bf0a66</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move some more GL setup into GLView.</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T21:30:46Z</published>
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<id>urn:sha1:d921f2dae281aa6a787e693aea9d6446b6122295</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move thread logic from GLVideoView to GLView.</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T21:08:25Z</published>
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<id>urn:sha1:d618ea99fcf29a1d7384819eb92e865ea69fd3a2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge set_image_and_draw() with draw().</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T20:45:59Z</published>
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<id>urn:sha1:7c2677811b0b3da7b3eb6ed1918cf55068688f96</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move GLVideoView thread into GLView.</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T20:29:04Z</published>
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<id>urn:sha1:bcf2eed456ace5abfd28f97d36eb0ef86ec8aaf3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Extract some parts of GLVideoView to GLView.</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T20:05:26Z</published>
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<id>urn:sha1:7274fa9a628508c451713b724c54dbef9f1d199d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>remove unused variable</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T16:18:25Z</published>
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<id>urn:sha1:ed16bb805a162b05eb7c44d93d9f556d230ca8db</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Catch and ignore thread_interrupted from the GL video thread.</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T16:12:16Z</published>
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<id>urn:sha1:00c2f4e9045e66cd51abdc2db496852b26499dd5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use boost::throw_exception() in a few places.</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-19T16:12:05Z</published>
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<id>urn:sha1:3ffb0a3f257692bcc7f1cd2496bb4b4e7d8b86aa</id>
<content type='text'>
I think this is necessary for the store_current() stuff to work.
</content>
</entry>
<entry>
<title>add scales</title>
<updated>2025-04-20T19:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-04-18T21:56:56Z</published>
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<id>urn:sha1:34e88d2353cc6976356e011f79dc5177b200941a</id>
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