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<title>dcpomatic, branch v2.15.129</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=v2.15.129</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=v2.15.129'/>
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<updated>2021-02-15T09:56:14Z</updated>
<entry>
<title>Tell user we need a KDM when we have none, and content is encrypted.</title>
<updated>2021-02-15T09:56:14Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-15T01:57:24Z</published>
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<id>urn:sha1:f3e8368c2fe1d1ecfb41b3a81034b93281541ca4</id>
<content type='text'>
If you try to fetch encrypted content from asdcplib without specifying
any key it will happily return the encrypted content, so check for that,
as well as checking any key we *do* have actually works.
</content>
</entry>
<entry>
<title>Don't keep returning AGAIN from the butler when it is already dead/finished.</title>
<updated>2021-02-15T09:56:14Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-15T01:50:03Z</published>
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<id>urn:sha1:34119b89c286fc486e9035007066e01462afb8c3</id>
<content type='text'>
This causes, for example, player UI hangs when trying to play
something unplayable (e.g. a DCP with no KDM).
</content>
</entry>
<entry>
<title>Coalesce player changes around KDM loading.</title>
<updated>2021-02-15T02:16:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-15T00:42:06Z</published>
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<id>urn:sha1:e48d176b029a365fb879444c4efe41cfbf075fa7</id>
<content type='text'>
A similar fix for KDM changes as 7d33aff2d5e81185f3361e28c84e3f9858464ef1
was for CPL changes.
</content>
</entry>
<entry>
<title>Fix wx3.1.x alignment errors.</title>
<updated>2021-02-15T02:16:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-15T00:39:22Z</published>
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<id>urn:sha1:80d4e2f514758f8167bfbff984ba1f195bf14eed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Test reference tweaks.</title>
<updated>2021-02-15T02:16:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-15T00:15:19Z</published>
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<id>urn:sha1:4f09ec8b35c5e4c32d17b340c6840699c85f280a</id>
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</content>
</entry>
<entry>
<title>Allow multiple video tracks to be visible in the timeline.</title>
<updated>2021-02-15T02:16:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-14T23:43:12Z</published>
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<id>urn:sha1:14a9755762cf1d1e33877dec4a02b627dfa400cb</id>
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</content>
</entry>
<entry>
<title>Fix timeline zoom oddities after dragging a very small zoom rectangle.</title>
<updated>2021-02-15T02:16:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-14T23:42:55Z</published>
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</content>
</entry>
<entry>
<title>Typo fix.</title>
<updated>2021-02-15T02:16:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-14T23:42:22Z</published>
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</content>
</entry>
<entry>
<title>Basic handling of overlapping video (#1848).</title>
<updated>2021-02-15T02:16:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-09-29T12:16:56Z</published>
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</content>
</entry>
<entry>
<title>Fix incorrect coalesce() output when one input range is wholly</title>
<updated>2021-02-14T20:40:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-14T11:36:23Z</published>
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<content type='text'>
covered by another.
</content>
</entry>
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