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<title>dcpomatic/ChangeLog, branch v2.13.27</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=v2.13.27</id>
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<updated>2018-06-05T01:19:20Z</updated>
<entry>
<title>Don't allow the queue to get too big with REPEAT frames otherwise</title>
<updated>2018-06-05T01:19:20Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-06-05T01:19:20Z</published>
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there's a long delay at the end of the job while they are written.
We must still write FULL frames even if the queue is long (we only
stop doing that if the queue has too many FULL frames i.e. too much
memory consumption).  With this commit we stop writing REPEAT/FAKE
frames when the queue gets long and assume there will always be a
sequence image for writing and hence the main writer thread will reduce
the queue given time.
</content>
</entry>
<entry>
<title>Updated nl_NL translation from Rob van Nieuwkerk.</title>
<updated>2018-06-04T10:18:29Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-06-04T10:18:29Z</published>
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<entry>
<title>Merge branch 'master' of ssh://git.carlh.net/home/carl/git/dcpomatic</title>
<updated>2018-06-04T10:13:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-06-04T10:13:38Z</published>
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<entry>
<title>Updated fr_FR translation from Thierry Journet.</title>
<updated>2018-05-29T22:33:23Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-05-29T22:33:23Z</published>
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<entry>
<title>ChangeLog.</title>
<updated>2018-05-27T22:17:08Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-05-27T22:17:08Z</published>
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<entry>
<title>Updated it_IT translation from Felice D'Andrea.</title>
<updated>2018-05-27T21:07:07Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-05-27T21:07:07Z</published>
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<entry>
<title>ChangeLog.</title>
<updated>2018-05-23T12:47:03Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-05-23T12:47:03Z</published>
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<entry>
<title>Re-add erroneously removed virtual which slows down DCP export (and possibly decoding in general).</title>
<updated>2018-05-18T01:04:45Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-05-18T01:04:45Z</published>
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<entry>
<title>Add cancel button to player progress (#1294).</title>
<updated>2018-05-16T22:07:21Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-05-16T22:07:21Z</published>
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<entry>
<title>Fix crash on enabling telecine filter.</title>
<updated>2018-05-15T22:17:18Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-05-15T22:17:18Z</published>
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<content type='text'>
Apparently we have to pass frame_rate as a parameter when making the buffer
source for the filter chain.
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