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<title>dcpomatic/src/lib/audio_decoder.cc, branch v2.11.22</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=v2.11.22</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=v2.11.22'/>
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<updated>2017-08-29T23:59:26Z</updated>
<entry>
<title>Fix incorrect reel lengths in some cases; account for emitted data being rejected by the player, and for initial audio not to be at time 0.</title>
<updated>2017-08-29T23:59:26Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-08-29T23:59:26Z</published>
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<id>urn:sha1:9ba99535750e19c341f6ff535c6c8991658a8fbb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixes for silence in projects, various cleanups.</title>
<updated>2017-06-29T10:26:13Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-06-28T09:09:53Z</published>
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<id>urn:sha1:baf84885a777378b9ff5c05ef24d6361560822a6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Attempts to simplify black-filling logic in Player.</title>
<updated>2017-06-23T14:09:30Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-06-23T14:09:30Z</published>
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<id>urn:sha1:9824173a79ce723068296b3a44499101408c24f2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do resampling in AudioDecoder rather than Player.</title>
<updated>2017-05-21T18:48:14Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-05-21T18:48:14Z</published>
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<id>urn:sha1:fa4d2529d63bcfa7cf7c516b7227e20a1b6dec7e</id>
<content type='text'>
This fixes the problem where the decoder's position would not take
into account that all samples pushed into the resampler do not
always immediately come out.  This would result in Player thinking
that there would be gaps when there are not.
</content>
</entry>
<entry>
<title>Some comments and a few small cleanups.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-02-28T11:09:38Z</published>
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<id>urn:sha1:17e80bc37eea735629e13f068005653428c44cce</id>
<content type='text'>
</content>
</entry>
<entry>
<title>const fix.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-02-21T23:29:08Z</published>
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<id>urn:sha1:3350e8134ec419ca561d3e596c510fbfe0e071d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Various fixes to push audio vaguely in the right direction.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-02-21T21:42:44Z</published>
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<id>urn:sha1:89aa9d4ba69e471949f791cdafe4ae20cea554d2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Post-merge tidy-up.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2016-12-13T14:51:39Z</published>
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<id>urn:sha1:22b13599407e45d85d1c83e0805aa14965b0ab19</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Various work on the audio code.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2016-11-22T14:54:31Z</published>
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<id>urn:sha1:e11276a822289d7d7d91a4f431f386ad28ef16dd</id>
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</content>
</entry>
<entry>
<title>Basic grunt-work, untested and unfinished, but it compiles.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2016-11-21T16:57:15Z</published>
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