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<title>dcpomatic/src/lib/content.h, branch v2.13.63</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=v2.13.63</id>
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<updated>2018-08-21T21:36:24Z</updated>
<entry>
<title>Check content for changes on loading a project.</title>
<updated>2018-08-21T21:36:24Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-21T21:36:24Z</published>
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<id>urn:sha1:f968fb875135884b0551195edc2315d4be76d5bc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Store mtime in Content.</title>
<updated>2018-08-21T14:26:17Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-21T14:26:17Z</published>
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<id>urn:sha1:3734060fc1c7db2d1bdb44ff59eece4d1df6cad6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make Content::_paths private.</title>
<updated>2018-08-21T13:27:00Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-21T13:27:00Z</published>
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<id>urn:sha1:e2ebf847ce9d6e74a1b9d768475b8ae552cfba82</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove unused method.</title>
<updated>2018-08-21T11:29:23Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-21T11:29:23Z</published>
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<id>urn:sha1:8c61932cc0425a67153fd9e8a34ec585bfa985c1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make ContentChange into a generic ChangeSignaller and use it for Film</title>
<updated>2018-08-20T22:29:21Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-20T22:01:14Z</published>
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<id>urn:sha1:5dbd022f3abb0ebab57fb67073a07ed60df902a6</id>
<content type='text'>
changes, since we setup_pieces() in response to at least one of these and
hence we must know before it happens so we can suspend the butler and player.
</content>
</entry>
<entry>
<title>Replace May/Done/NotDone signal sets with one signal and extend</title>
<updated>2018-08-19T00:29:04Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-19T00:04:59Z</published>
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<id>urn:sha1:6c7489e5d778d3e71065d88a094a7383ba2c117d</id>
<content type='text'>
this treatment to anything that caused Player::setup_pieces.  This should
fix out-of-sequence Player emissions caused by setup_pieces being called
by one thread while the butler is calling pass().
</content>
</entry>
<entry>
<title>More fixes for errors / crashes / misbehaviour with content changes</title>
<updated>2018-08-13T23:05:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-13T16:37:52Z</published>
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<id>urn:sha1:1fe6bd7f8ba059322b8357b2210f0fd590567ce2</id>
<content type='text'>
and the butler.

Here we signal both before and after a change in content.  Before,
the player disables itself so that any pass()/seek() will be no-ops.
After, the player rebuilds its pieces and the butler re-seeks to
get back to where it was before the change.
</content>
</entry>
<entry>
<title>Tidy up after mass rename.</title>
<updated>2018-07-23T14:10:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-07-23T14:10:11Z</published>
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<id>urn:sha1:a5c629cb9b638b67a0e4c2d26fe9ab2e124bf0eb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More automated renaming.</title>
<updated>2018-07-23T10:20:12Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-07-23T10:20:12Z</published>
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<id>urn:sha1:df17bbd25da69fc38eb2dcd8b4a2531cf0bab0bc</id>
<content type='text'>
ActiveCaptions -&gt; ActiveText
BitmapCaption -&gt; BitmapText
ContentCaption -&gt; ContentText
ContentTextCaption -&gt; ContentStringText
TextCaptionFileContent -&gt; StringTextFileContent
TextCaptionFileDecoder -&gt; StringTextFileDecoder
TextCaptionFile -&gt; StringTextFile
TextCaption -&gt; StringText
PlayerCaption -&gt; PlayerText
CaptionContent -&gt; TextContent
CaptionDecoder -&gt; TextDecoder
CaptionPanel -&gt; TextPanel
CaptionView -&gt; TextView
CaptionAppearanceDialog -&gt; SubtitleAppearanceDialog
CaptionType -&gt; TextType
</content>
</entry>
<entry>
<title>Revert "Remove join function; the code is long and I don't think anybody"</title>
<updated>2018-07-21T20:47:25Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-07-21T20:47:25Z</published>
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<id>urn:sha1:6199e090dc1e32d3753ba7e7d7ea8c5f0d79f046</id>
<content type='text'>
It turns out Carsten uses it :)

This reverts commit bd5e8b83a3a18787241982efdae809d4db21f65d.
</content>
</entry>
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