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<title>dcpomatic/src/lib/content_text.h, branch adjust-sizing</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=adjust-sizing</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=adjust-sizing'/>
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<updated>2022-06-07T15:01:06Z</updated>
<entry>
<title>Rearrange subtitle font management.</title>
<updated>2022-06-07T15:01:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-06-01T11:03:38Z</published>
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<id>urn:sha1:5a820bb8fae34591be5ac6d19a73461b9dab532a</id>
<content type='text'>
With this change each subtitle coming out of the player has a reference
to a dcpomatic::Font that belongs to the TextContent.  This hopefully
solves a few problems which all basically stemmed from the fact that
previously the decoders/player were deciding what the font ID in the
output DCP would be - they can't do that properly.
</content>
</entry>
<entry>
<title>Switch some list -&gt; vector for consistency.</title>
<updated>2022-06-07T15:01:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-05-31T19:02:42Z</published>
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<id>urn:sha1:2975fa5cd5dcfaa806b07ef39c8900e07f417658</id>
<content type='text'>
</content>
</entry>
<entry>
<title>C++11 tidying.</title>
<updated>2022-06-07T15:01:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-05-31T13:55:20Z</published>
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<id>urn:sha1:9b92e596727bcbab5df68ed72ddf59702a4a9702</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Handle multiple bitmap subtitles at the same time correctly (#2239).</title>
<updated>2022-04-28T12:00:07Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-28T12:00:07Z</published>
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<id>urn:sha1:e06941199da90359f41ce80c276752bc0f172d7e</id>
<content type='text'>
Previously if there were two images at the same time we would start
them both, then the stop time would be set in the second one but
not the first.  This meant that the first one would hang around
forever.
</content>
</entry>
<entry>
<title>Allow ContentBitmapText to contain multiple BitmapText objects.</title>
<updated>2022-04-28T11:47:57Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-28T11:47:57Z</published>
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<id>urn:sha1:a1d11f2e9cc3678bd68b95c0e444c8245ef776b5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Some const correctness.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-14T22:42:15Z</published>
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<id>urn:sha1:c59981ce92898f6be6987f10ebb29161e36e6766</id>
<content type='text'>
</content>
</entry>
<entry>
<title>std::shared_ptr</title>
<updated>2021-01-07T21:48:29Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-01-04T20:16:53Z</published>
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<id>urn:sha1:dd9be86db6cde0afa5da0d1d1ac43b42e05dca26</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Put Time types in dcpomatic namespace.</title>
<updated>2019-05-10T22:43:55Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-05-08T22:41:42Z</published>
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<id>urn:sha1:c4403784febdbdd42e9c32e67fadb147f11fe566</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove TextType from various places as (I believe) it can be inferred from the content.</title>
<updated>2018-08-23T10:19:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-23T10:19:06Z</published>
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<id>urn:sha1:7962e6cfd5fbd97e1e44aebe3fc190c62da027e9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More automated renaming.</title>
<updated>2018-07-23T10:20:12Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-07-23T10:20:12Z</published>
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<id>urn:sha1:df17bbd25da69fc38eb2dcd8b4a2531cf0bab0bc</id>
<content type='text'>
ActiveCaptions -&gt; ActiveText
BitmapCaption -&gt; BitmapText
ContentCaption -&gt; ContentText
ContentTextCaption -&gt; ContentStringText
TextCaptionFileContent -&gt; StringTextFileContent
TextCaptionFileDecoder -&gt; StringTextFileDecoder
TextCaptionFile -&gt; StringTextFile
TextCaption -&gt; StringText
PlayerCaption -&gt; PlayerText
CaptionContent -&gt; TextContent
CaptionDecoder -&gt; TextDecoder
CaptionPanel -&gt; TextPanel
CaptionView -&gt; TextView
CaptionAppearanceDialog -&gt; SubtitleAppearanceDialog
CaptionType -&gt; TextType
</content>
</entry>
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