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<title>dcpomatic/src/lib/dcp_decoder.cc, branch player-installer</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=player-installer</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=player-installer'/>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/'/>
<updated>2023-05-10T19:35:46Z</updated>
<entry>
<title>Add some assertions.</title>
<updated>2023-05-10T19:35:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-05-09T18:22:07Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=8408285c72f330158c40f1c6f4c6fa80b39a6f57'/>
<id>urn:sha1:8408285c72f330158c40f1c6f4c6fa80b39a6f57</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Support the 2014 version of SMPTE 428-7 in render_text.cc and use it</title>
<updated>2023-02-27T13:47:25Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-12-11T23:51:56Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=5e7ec41119961114a9b4df90d1c9ced580667f54'/>
<id>urn:sha1:5e7ec41119961114a9b4df90d1c9ced580667f54</id>
<content type='text'>
when placing subtitles (e.g. SRT).  Also default to outputting 2014-era
alignment.
</content>
</entry>
<entry>
<title>Don't read video/audio from DCPs if it is being ignored (#2456).</title>
<updated>2023-02-16T22:58:40Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-02-16T22:58:38Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=04dcbbc5f7dfc0e706dac540c7d83965a733dd0e'/>
<id>urn:sha1:04dcbbc5f7dfc0e706dac540c7d83965a733dd0e</id>
<content type='text'>
This greatly speeds up the process of getting subtitles from a DCP.
</content>
</entry>
<entry>
<title>Handle vertical alignment of subs correctly wrt the difference between Interop and SMPTE.</title>
<updated>2022-07-20T08:22:55Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-07-06T10:25:15Z</published>
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<id>urn:sha1:9726a58f44d52d235b027225ddd68c6acf83c733</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix font handling for DCP subtitles.</title>
<updated>2022-07-11T10:22:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-07-09T18:22:38Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=8b9888ed8247109dc3c09492302e865fa4731460'/>
<id>urn:sha1:8b9888ed8247109dc3c09492302e865fa4731460</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Set up TextDecoder position based on the time that the next thing will</title>
<updated>2022-06-12T13:40:33Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-06-08T07:58:16Z</published>
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<id>urn:sha1:c8a036eb727ceddc64a0304d781c916eb952c001</id>
<content type='text'>
be emitted, instead of the time that the last thing was (#2268).

This is to avoid problems with the example shown in the test, where
just because a subtitle in source A comes before a subtitle in source B,
source A is pass()ed next and may then emit a subtitle which should
be after the next one in B.
</content>
</entry>
<entry>
<title>Rearrange subtitle font management.</title>
<updated>2022-06-07T15:01:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-06-01T11:03:38Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=5a820bb8fae34591be5ac6d19a73461b9dab532a'/>
<id>urn:sha1:5a820bb8fae34591be5ac6d19a73461b9dab532a</id>
<content type='text'>
With this change each subtitle coming out of the player has a reference
to a dcpomatic::Font that belongs to the TextContent.  This hopefully
solves a few problems which all basically stemmed from the fact that
previously the decoders/player were deciding what the font ID in the
output DCP would be - they can't do that properly.
</content>
</entry>
<entry>
<title>Switch some list -&gt; vector for consistency.</title>
<updated>2022-06-07T15:01:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-05-31T19:02:42Z</published>
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<id>urn:sha1:2975fa5cd5dcfaa806b07ef39c8900e07f417658</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove DCP class and replace its functionality with a plain method in libdcp.</title>
<updated>2022-04-20T19:17:54Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-20T19:17:54Z</published>
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<id>urn:sha1:86eb90b563efb7ef093d5b17a5d6db0fc330e301</id>
<content type='text'>
</content>
</entry>
<entry>
<title>C++11 and whitespace cleanups.</title>
<updated>2022-04-03T21:25:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-02T22:04:31Z</published>
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<id>urn:sha1:d311043bf3c1e3e7f41b314f7ab7c91ed7e5aa7f</id>
<content type='text'>
</content>
</entry>
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