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<title>dcpomatic/src/lib/dcp_encoder.cc, branch grok</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=grok</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=grok'/>
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<updated>2023-07-07T14:50:03Z</updated>
<entry>
<title>Run clang-tidy.</title>
<updated>2023-07-07T14:50:03Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-07-07T14:50:03Z</published>
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<id>urn:sha1:5c6bd7a9be5f2bf16fc887272a4bc02413c3f5fd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Run clang-format on Aaron's patch.</title>
<updated>2023-07-07T14:09:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-07-07T14:09:38Z</published>
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<id>urn:sha1:05ca80a67cc99324ee6360b53d79b721ac0047d6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Patch from Aaron.</title>
<updated>2023-07-07T11:58:35Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-07-06T21:09:08Z</published>
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<id>urn:sha1:7158e24762c77465b2827bfa8c96d2fe2368be37</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove some more unnecessary use of shared_ptr.</title>
<updated>2022-10-16T22:10:59Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-10-14T22:28:32Z</published>
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<id>urn:sha1:7d8d78c183656191ff44c9464e06b843bfadc54d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove some unnecessary use of shared_ptr.</title>
<updated>2022-10-16T22:10:59Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-10-14T19:21:36Z</published>
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<id>urn:sha1:bfd6bd32b5e20c479170452a66cb44eff59feacd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move get_reel_assets() out of Player, as it doesn't need to be there.</title>
<updated>2022-09-10T21:21:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-10T17:09:07Z</published>
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<id>urn:sha1:c8bd4ead4c9e757d88136a7fdd556272f36be793</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rearrange subtitle font management.</title>
<updated>2022-06-07T15:01:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-06-01T11:03:38Z</published>
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<id>urn:sha1:5a820bb8fae34591be5ac6d19a73461b9dab532a</id>
<content type='text'>
With this change each subtitle coming out of the player has a reference
to a dcpomatic::Font that belongs to the TextContent.  This hopefully
solves a few problems which all basically stemmed from the fact that
previously the decoders/player were deciding what the font ID in the
output DCP would be - they can't do that properly.
</content>
</entry>
<entry>
<title>Move 3D-to-2D check (#1941).</title>
<updated>2021-03-31T23:25:27Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-03-31T23:25:27Z</published>
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<id>urn:sha1:981ffdc9db4a84c614b3186a0fb27136fe6feb37</id>
<content type='text'>
We were checking for 3D content going into a 2D project in
the DCPEncoder, but we also need to do the same thing when exporting.
Moving the check into Player::emit_video() means that it is
applied to both DCP transcoding and export.
</content>
</entry>
<entry>
<title>More enum class additions.</title>
<updated>2021-01-31T02:14:24Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-01-31T02:14:24Z</published>
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<id>urn:sha1:8fedaaa75c4586a4cc7ffb393bd71d1fdb091dc8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More c++ tidying.</title>
<updated>2021-01-11T15:46:13Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-01-11T15:46:13Z</published>
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<id>urn:sha1:9b946fc5250eff5a5dd4a661896916fcd5d9bd4b</id>
<content type='text'>
</content>
</entry>
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