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<title>dcpomatic/src/lib/dcp_encoder.cc, branch v2.15.115</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=v2.15.115</id>
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<updated>2020-12-22T01:37:53Z</updated>
<entry>
<title>Pass fonts from content around as FontData.</title>
<updated>2020-12-22T01:37:53Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-12-20T22:41:52Z</published>
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<id>urn:sha1:ddcd4f3ba0af3e9d49dbb68127317cd0d871a248</id>
<content type='text'>
i.e. as a block of memory rather than a file.  Also, get the
fonts from the decoder rather than the content.

Together, these changes allow us to use fonts from SMPTE DCPs
added as content.  Before, fonts would be messed up in those
cases (#1885).
</content>
</entry>
<entry>
<title>Make Writer take an output DCP path rather than getting it from the</title>
<updated>2020-12-08T13:09:02Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-12-06T23:08:33Z</published>
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<id>urn:sha1:46b4349fb5a19523e5105812bf79fd0e7df9c51f</id>
<content type='text'>
film itself.
</content>
</entry>
<entry>
<title>macOS / new boost build fixes.</title>
<updated>2020-10-21T20:22:18Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-10-21T07:23:12Z</published>
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<id>urn:sha1:1a7c50245309bb0b99001940b2203a267de942ca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make Atmos content work more like other content.  Now its MXFs</title>
<updated>2020-06-19T13:07:30Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-06-19T11:30:02Z</published>
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<id>urn:sha1:ca981c8cfa23111e92be329f1c2dfbe3a07b4247</id>
<content type='text'>
are re-written, meaning that they can be encrypted.

This (along with the libdcp update) also fixes assorted Atmos bugs.
</content>
</entry>
<entry>
<title>Fix problems with playing back 3D DCPs and with inserting 3D DCPs</title>
<updated>2019-11-19T21:39:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-19T21:39:38Z</published>
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<id>urn:sha1:4cb18d1e0b8fdedf6bb38e1d4187a2d782957022</id>
<content type='text'>
in 2D projects.  Also add some tests.
</content>
</entry>
<entry>
<title>Primitive subtitle export feature.</title>
<updated>2019-08-31T01:03:01Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-08-31T01:03:01Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Put Time types in dcpomatic namespace.</title>
<updated>2019-05-10T22:43:55Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-05-08T22:41:42Z</published>
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<id>urn:sha1:c4403784febdbdd42e9c32e67fadb147f11fe566</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Basics of splitting CCAP streams into different assets.</title>
<updated>2018-08-29T10:58:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-28T22:34:56Z</published>
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<id>urn:sha1:1db0293ad36605da9ca8daa8736ef581f4f6a34e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Tidy up after mass rename.</title>
<updated>2018-07-23T14:10:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-07-23T14:10:11Z</published>
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<id>urn:sha1:a5c629cb9b638b67a0e4c2d26fe9ab2e124bf0eb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More automated renaming.</title>
<updated>2018-07-23T10:20:12Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-07-23T10:20:12Z</published>
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<id>urn:sha1:df17bbd25da69fc38eb2dcd8b4a2531cf0bab0bc</id>
<content type='text'>
ActiveCaptions -&gt; ActiveText
BitmapCaption -&gt; BitmapText
ContentCaption -&gt; ContentText
ContentTextCaption -&gt; ContentStringText
TextCaptionFileContent -&gt; StringTextFileContent
TextCaptionFileDecoder -&gt; StringTextFileDecoder
TextCaptionFile -&gt; StringTextFile
TextCaption -&gt; StringText
PlayerCaption -&gt; PlayerText
CaptionContent -&gt; TextContent
CaptionDecoder -&gt; TextDecoder
CaptionPanel -&gt; TextPanel
CaptionView -&gt; TextView
CaptionAppearanceDialog -&gt; SubtitleAppearanceDialog
CaptionType -&gt; TextType
</content>
</entry>
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