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<title>dcpomatic/src/lib/ffmpeg_decoder.cc, branch v2.11.28</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=v2.11.28</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=v2.11.28'/>
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<updated>2017-09-03T21:41:40Z</updated>
<entry>
<title>Restore correct setup of fast resampler when the player is set to fast.</title>
<updated>2017-09-03T21:41:40Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-09-03T21:41:40Z</published>
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<id>urn:sha1:4b2cf0764a4091b9466f90e6dbbeb029e04bc2be</id>
<content type='text'>
</content>
</entry>
<entry>
<title>A few optimisations.</title>
<updated>2017-09-03T19:32:29Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-09-03T19:32:29Z</published>
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<id>urn:sha1:a2debda6473273338fd6f2c7936295eb387f9e72</id>
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</content>
</entry>
<entry>
<title>Cope with e.g. truehd audio streams having not every audio frame arriving with a pts.</title>
<updated>2017-09-03T00:41:50Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-09-03T00:41:50Z</published>
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<id>urn:sha1:48cd8b6a44ab689ad2eb8e6d86e086def995d9ba</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Support more detailed horizontal positioning coming from libsub.</title>
<updated>2017-07-28T16:04:03Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-07-28T16:04:03Z</published>
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<id>urn:sha1:a8364241532c0c4b064c30d6151f1a248a27e467</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove unused Player::_ignore_audio.  Ignore position</title>
<updated>2017-07-11T13:46:52Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-07-11T13:46:52Z</published>
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<id>urn:sha1:081f974c2c75c306d07d5a6f5da6847826a05a9c</id>
<content type='text'>
of things that we are ignoring; this fixes strange behaviour (delays)
when analysing audio as it used to keep pass()ing decoders to get
data that would never come.
</content>
</entry>
<entry>
<title>Attempts to simplify black-filling logic in Player.</title>
<updated>2017-06-23T14:09:30Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-06-23T14:09:30Z</published>
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<id>urn:sha1:9824173a79ce723068296b3a44499101408c24f2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do resampling in AudioDecoder rather than Player.</title>
<updated>2017-05-21T18:48:14Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-05-21T18:48:14Z</published>
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<id>urn:sha1:fa4d2529d63bcfa7cf7c516b7227e20a1b6dec7e</id>
<content type='text'>
This fixes the problem where the decoder's position would not take
into account that all samples pushed into the resampler do not
always immediately come out.  This would result in Player thinking
that there would be gaps when there are not.
</content>
</entry>
<entry>
<title>Initial work on removing storage of subtitle times.</title>
<updated>2017-04-27T09:55:07Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-04-26T14:29:21Z</published>
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<id>urn:sha1:ba8a5a15cc27988e2bbc6acd470d8532f1d8e99f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Various fixes to seeking with audio.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-04-19T08:24:59Z</published>
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</content>
</entry>
<entry>
<title>Fix merging of audio in various circumstances.</title>
<updated>2017-04-19T22:04:32Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2017-02-26T01:40:30Z</published>
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