<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dcpomatic/src/lib/grok_j2k_encoder_thread.cc, branch debug-dual-screen</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=debug-dual-screen</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=debug-dual-screen'/>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/'/>
<updated>2023-12-16T01:07:38Z</updated>
<entry>
<title>Clean up grok's presence in the config file and make sure it's optional.</title>
<updated>2023-12-16T01:07:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-10-06T20:42:44Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=7c0051ada0098452343e3639edd9ffe6b8472f18'/>
<id>urn:sha1:7c0051ada0098452343e3639edd9ffe6b8472f18</id>
<content type='text'>
It should be allowed to not have any grok stuff in the config file,
and we should generally call it grok rather than GPU in case
other non-grok GPU stuff arrives in the future.
</content>
</entry>
<entry>
<title>Log failure to schedule a frame with grok.</title>
<updated>2023-12-16T01:07:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-10-04T13:36:55Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=75463953e1c0e64de17372336f23cc84b7622f4e'/>
<id>urn:sha1:75463953e1c0e64de17372336f23cc84b7622f4e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Forward-declare grk_plugin stuff.</title>
<updated>2023-12-16T01:07:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-09-26T11:32:00Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=f8b932e0e9a8f33cff0edff0f89e86ae974f3e8e'/>
<id>urn:sha1:f8b932e0e9a8f33cff0edff0f89e86ae974f3e8e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rearrange encoder threading.</title>
<updated>2023-12-16T01:07:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-09-23T22:34:15Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=0cd87b0438427c02fec78c819adec96b05416d80'/>
<id>urn:sha1:0cd87b0438427c02fec78c819adec96b05416d80</id>
<content type='text'>
Soon we'll add a new encoder type, and the existing structure was
already creaking a bit at the seams while handling local and remote
encodes.  Here we split out an encoder thread and introduce the concept
of a "sync" thread (which blocks while the encoding is happening).
Later we'll have another type which submits the encode request to a
GPU and receives the reply back later.
</content>
</entry>
</feed>
