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<title>dcpomatic/src/lib/j2k_image_proxy.cc, branch main</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=main</id>
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<updated>2025-01-05T11:58:13Z</updated>
<entry>
<title>Bump libdcp for raw_convert changes.</title>
<updated>2025-01-05T11:58:13Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-12-30T14:43:14Z</published>
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<id>urn:sha1:b03f2277a205ff7e7cdaa12c6e52322ea474a7af</id>
<content type='text'>
raw_convert&lt;string&gt; is gone, so here we use fmt::{to_string,format} instead.
Other raw_converts now use fast_float.
</content>
</entry>
<entry>
<title>Rename classes to follow preparatory renames in libdcp.</title>
<updated>2024-04-21T21:17:17Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-11-29T23:29:16Z</published>
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</content>
</entry>
<entry>
<title>Remove all use of add_child() from xmlpp.</title>
<updated>2024-03-20T17:25:09Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-02-06T09:58:39Z</published>
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</content>
</entry>
<entry>
<title>Use libdcp's warnings.h</title>
<updated>2022-04-22T21:27:15Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-22T21:27:15Z</published>
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</content>
</entry>
<entry>
<title>C++11 and whitespace cleanups.</title>
<updated>2022-04-03T21:25:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-02T22:04:31Z</published>
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</content>
</entry>
<entry>
<title>Replace aligned bool with enum Alignment.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-15T21:36:21Z</published>
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</content>
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<entry>
<title>Various alignment adjustments.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-14T23:00:33Z</published>
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</content>
</entry>
<entry>
<title>When the player is used in OpenGL mode, pass unscaled XYZ data through to the shader and do colourspace conversion there.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-11T16:52:05Z</published>
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</content>
</entry>
<entry>
<title>C++11 tidying.</title>
<updated>2021-04-30T23:31:35Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-04-30T23:31:35Z</published>
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</content>
</entry>
<entry>
<title>More libdcp include fixes.</title>
<updated>2021-02-07T22:01:28Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-02-07T22:01:28Z</published>
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