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<title>dcpomatic/src/lib/make_dcp.cc, branch mpeg2</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=mpeg2</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=mpeg2'/>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/'/>
<updated>2024-04-22T11:03:04Z</updated>
<entry>
<title>Allow specification of video bit rate separately for J2K and MPEG2.</title>
<updated>2024-04-22T11:03:04Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-04-05T21:17:03Z</published>
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<id>urn:sha1:21ebc2365dd7a66c05d130dc87861f7399ae834b</id>
<content type='text'>
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</entry>
<entry>
<title>Rename j2k_bandwidth -&gt; video_bit_rate.</title>
<updated>2024-04-21T21:18:23Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-04-05T19:57:03Z</published>
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<id>urn:sha1:c98d6fd22da1586ef3c1d64a2f7b1ee602f539e9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename Encoder -&gt; FilmEncoder, and subclasses.</title>
<updated>2024-04-21T21:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-03-19T15:29:13Z</published>
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<id>urn:sha1:1fc8c0c6d045404732497ba70bd2eccfbe4cc6f6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Swap a log for a more informative one.</title>
<updated>2024-01-28T01:01:58Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-10-18T20:59:19Z</published>
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<id>urn:sha1:af49ed317148be178e8adfe131c443ce701f01f2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rearrange encoder threading.</title>
<updated>2024-01-28T01:01:57Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-09-23T22:34:15Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=f8d0dac871883c7cbfa6f31c182ca3e6d213aed1'/>
<id>urn:sha1:f8d0dac871883c7cbfa6f31c182ca3e6d213aed1</id>
<content type='text'>
Soon we'll add a new encoder type, and the existing structure was
already creaking a bit at the seams while handling local and remote
encodes.  Here we split out an encoder thread and introduce the concept
of a "sync" thread (which blocks while the encoding is happening).
Later we'll have another type which submits the encode request to a
GPU and receives the reply back later.
</content>
</entry>
<entry>
<title>Clean up a hack by adding DCPTranscodeJob.</title>
<updated>2022-04-20T17:36:09Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-12-28T23:54:19Z</published>
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<id>urn:sha1:8d998d5e325e06fdb0075483048cd56dca03273f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move make_dcp() out of Film (#2132).</title>
<updated>2022-04-20T17:35:36Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-12-18T13:23:50Z</published>
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