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<title>dcpomatic/src/lib/player.h, branch fixlibdir</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=fixlibdir</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=fixlibdir'/>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/'/>
<updated>2024-05-16T12:59:50Z</updated>
<entry>
<title>Merge branch 'main' into v2.17.x</title>
<updated>2024-05-16T12:59:50Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-05-16T12:59:50Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=eb6f689b8e9d982d73612af2ba5ddc7ab021aec8'/>
<id>urn:sha1:eb6f689b8e9d982d73612af2ba5ddc7ab021aec8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update DCP encoder progress on all passe()es, not just when audio is emitted.</title>
<updated>2024-05-15T21:49:51Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-05-12T13:38:31Z</published>
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<id>urn:sha1:61130610f6d01fe6b1682d91933eb7dbbb1eac76</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Get DCP transcode progress from the player (#2804).</title>
<updated>2024-05-15T21:49:51Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-05-12T13:22:28Z</published>
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<id>urn:sha1:26678a922a1808db33954e002c165678d8191fc6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'main' into v2.17.x</title>
<updated>2024-02-11T23:06:13Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-02-11T23:06:13Z</published>
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<id>urn:sha1:6f9adc9f7215a362d23e45b861017638ec67c723</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add option to stop the player using any audio processor.</title>
<updated>2024-02-11T21:55:26Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-02-11T12:09:30Z</published>
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<id>urn:sha1:4d49c6e02b5226147058ca8015acf0ad1f440e9b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Change how video timing is done.</title>
<updated>2024-01-28T01:01:56Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-29T08:17:50Z</published>
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<id>urn:sha1:895143459866dcb373c93b8e674d1344a129a6df</id>
<content type='text'>
This commit changes the approach with video timing.  Previously,
we would (more-or-less) try to use every video frame from the content
in the output, hoping that they come at a constant frame rate.

This is not always the case, however.  Here we preserve the PTS
of video frames, and then when one arrives we output whatever
DCP video frames we can (at the regular DCP frame rate).

Hopefully this will solve a range of sync problems, but it
could also introduce new ones.
</content>
</entry>
<entry>
<title>Extract Film::Property to its own header to (maybe) increase compilation speed.</title>
<updated>2023-08-09T08:18:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-08-08T16:11:11Z</published>
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<id>urn:sha1:a3c1ae7c2e46b65347341896b3d1a505ff92632b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup: use vector instead of list.</title>
<updated>2023-02-10T09:31:15Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-02-09T22:39:29Z</published>
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<id>urn:sha1:cec8f476253ee20e7bc05dbcc3a6a74b84cc8fa4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix sound corruption with multiple sound files (#2368).</title>
<updated>2022-11-25T22:42:55Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-11-19T16:16:38Z</published>
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<id>urn:sha1:7d0cd227fa8cf13b04504af22301521dc231c0c7</id>
<content type='text'>
last_push_end would be initialised to the position of the content,
meaning that content at (for example) 60s into the project would
be treated as the leader, and content much earlier would then be
considered finished by the code which checks ignore_streams_behind
(as its last push was more then 5s before the leader).

This caused audio corruption, shown up by the test here.
</content>
</entry>
<entry>
<title>Cleanup: Player does not need enable_shared_from_this.</title>
<updated>2022-11-06T22:47:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-11-05T20:37:10Z</published>
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<id>urn:sha1:9a87c9adf70bf1be221507d1e258a68e8c19c175</id>
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