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<title>dcpomatic/src/lib/player.h, branch mxe2</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=mxe2</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=mxe2'/>
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<updated>2019-10-13T21:47:17Z</updated>
<entry>
<title>Fix failure to load OV after adding a VF to a project.</title>
<updated>2019-10-13T21:47:17Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-10-13T21:47:17Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=7c73ec405fdb55bd78d82d764999b5af6d81e973'/>
<id>urn:sha1:7c73ec405fdb55bd78d82d764999b5af6d81e973</id>
<content type='text'>
This has the same cause as
19f51503621a57794bd79bac053c9e6549a69f46
i.e. the DCPDecoder re-use optimisation.  This commit tries to
re-fix 19f515 in a more general way which also takes into account
the OV/VF bug.  It also adds a unit test.
</content>
</entry>
<entry>
<title>Make player more tolerant of some DCP errors.</title>
<updated>2019-08-30T22:16:21Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-08-30T22:16:21Z</published>
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<id>urn:sha1:1f88a38a2a607c21988a403e76f315444c4be36b</id>
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</content>
</entry>
<entry>
<title>Put Font and Screen into dcpomatic namespace.</title>
<updated>2019-05-10T22:43:55Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-05-08T22:56:32Z</published>
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<id>urn:sha1:f41818f14369f170475b7f2bde1a2dd856517b14</id>
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</content>
</entry>
<entry>
<title>Put Time types in dcpomatic namespace.</title>
<updated>2019-05-10T22:43:55Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-05-08T22:41:42Z</published>
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<id>urn:sha1:c4403784febdbdd42e9c32e67fadb147f11fe566</id>
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</content>
</entry>
<entry>
<title>Fix assumption of 48kHz DCP audio in AudioRingBuffers consistency check (#1436).</title>
<updated>2018-12-22T23:32:59Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-12-22T23:32:59Z</published>
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<id>urn:sha1:b73576594b252e033539bec964d72403d3775585</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Build Empty objects from the presence or absence of decoders in</title>
<updated>2018-09-03T23:39:39Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-09-03T23:39:39Z</published>
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<id>urn:sha1:1938b1b08d38fc199717d1875a61ef05e5b965de</id>
<content type='text'>
Pieces, rather than the presence or absence of content.  This seems better
because of cases like encrypted DCPs without a a KDM: here we may have content
but no decoder.
</content>
</entry>
<entry>
<title>Remove unnecessary subtitle scale (I think).</title>
<updated>2018-09-02T02:12:43Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-09-02T02:12:43Z</published>
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<id>urn:sha1:63a1ada934c258dfa60a92f7a406b084531856d9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Basics of splitting CCAP streams into different assets.</title>
<updated>2018-08-29T10:58:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-28T22:34:56Z</published>
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<id>urn:sha1:1db0293ad36605da9ca8daa8736ef581f4f6a34e</id>
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</content>
</entry>
<entry>
<title>Remove TextType from various places as (I believe) it can be inferred from the content.</title>
<updated>2018-08-23T10:19:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-23T10:19:06Z</published>
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<id>urn:sha1:7962e6cfd5fbd97e1e44aebe3fc190c62da027e9</id>
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</content>
</entry>
<entry>
<title>Similar pending/done for Film::Change.</title>
<updated>2018-08-19T12:55:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-19T12:55:46Z</published>
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