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<title>dcpomatic/src/lib/player.h, branch prores-debug</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=prores-debug</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=prores-debug'/>
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<updated>2022-10-19T12:44:01Z</updated>
<entry>
<title>Change how video timing is done.</title>
<updated>2022-10-19T12:44:01Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-29T08:17:50Z</published>
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<id>urn:sha1:f2e3522a9dcf7bd0a7a1f1073e45b4450e3b68f0</id>
<content type='text'>
This commit changes the approach with video timing.  Previously,
we would (more-or-less) try to use every video frame from the content
in the output, hoping that they come at a constant frame rate.

This is not always the case, however.  Here we preserve the PTS
of video frames, and then when one arrives we output whatever
DCP video frames we can (at the regular DCP frame rate).

Hopefully this will solve a range of sync problems, but it
could also introduce new ones.
</content>
</entry>
<entry>
<title>Make the _film member of Player a weak_ptr.</title>
<updated>2022-10-16T22:10:59Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-10-15T21:04:58Z</published>
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<id>urn:sha1:053bf81d7ef24843cc2eea62e24c2296fed48950</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add some missing change signals in the Player.</title>
<updated>2022-10-14T10:55:36Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-10-14T09:19:50Z</published>
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<id>urn:sha1:a246aa2400e419500e364ae684bdcc419c08f56a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup: use ChangeSignaller in player.</title>
<updated>2022-10-14T10:55:36Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-10-14T08:49:50Z</published>
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<id>urn:sha1:f0c9eb891bed55ddc1afe13a87a997f68fd706be</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a comment.</title>
<updated>2022-10-14T10:55:36Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-10-14T08:41:16Z</published>
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<id>urn:sha1:dff5862bd740981e23234a74f4658df9f4b8ae9c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use EnumIndexedVector in Player.</title>
<updated>2022-09-27T11:46:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-26T22:50:35Z</published>
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<id>urn:sha1:111c05bebe5bc2b6f0031f66e429390ffe704556</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix build on Centos where we don't have the std::atomic_store stuff apparently.</title>
<updated>2022-09-11T10:30:36Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-11T10:22:21Z</published>
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<id>urn:sha1:53613ae56de4ee785d943c0cb91205c59d91f8f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use atomic shared_ptr stuff for _black_frame.</title>
<updated>2022-09-10T21:21:08Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-10T18:14:27Z</published>
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<id>urn:sha1:3005c17f626e739b2f8d63f203a0b0a3240eb530</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use atomic for _playback_length.</title>
<updated>2022-09-10T21:21:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-10T17:14:04Z</published>
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<id>urn:sha1:78b87aaa0fc6ac7ba2b79409a38e472bd50d24a9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move get_reel_assets() out of Player, as it doesn't need to be there.</title>
<updated>2022-09-10T21:21:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-10T17:09:07Z</published>
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<id>urn:sha1:c8bd4ead4c9e757d88136a7fdd556272f36be793</id>
<content type='text'>
</content>
</entry>
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