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<title>dcpomatic/src/lib/player_video.cc, branch deb13</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=deb13</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=deb13'/>
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<updated>2025-08-12T15:16:07Z</updated>
<entry>
<title>Replace AVPixelFormat parameter to PlayerVideo::image with a functor.</title>
<updated>2025-08-12T15:16:07Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-07-21T22:18:32Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=9b73c143ce568bd8694e3a50f2fefc1ee3a03515'/>
<id>urn:sha1:9b73c143ce568bd8694e3a50f2fefc1ee3a03515</id>
<content type='text'>
This was removed in df9b4676aba8b941f124b174393988cad21677e1 and
surrounding commits, but it turns out we need it after all.
</content>
</entry>
<entry>
<title>White space: player_video.{cc,h} reel_writer.{cc,h} maths_util.{cc,h} upmixer_{a,b}.{cc,h} upload_job.{cc,h}</title>
<updated>2025-07-01T18:17:25Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-07-01T18:17:25Z</published>
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<id>urn:sha1:ad27397a050b8ea43dad62b0b85be26166b56b7c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove functors for choosing pixel format output from make_image().</title>
<updated>2025-05-26T19:51:18Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-05-25T20:16:19Z</published>
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<id>urn:sha1:df9b4676aba8b941f124b174393988cad21677e1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Bump libdcp for raw_convert changes.</title>
<updated>2025-01-05T11:58:13Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-12-30T14:43:14Z</published>
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<id>urn:sha1:b03f2277a205ff7e7cdaa12c6e52322ea474a7af</id>
<content type='text'>
raw_convert&lt;string&gt; is gone, so here we use fmt::{to_string,format} instead.
Other raw_converts now use fast_float.
</content>
</entry>
<entry>
<title>Remove all use of add_child() from xmlpp.</title>
<updated>2024-03-20T17:25:09Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-02-06T09:58:39Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=0e5013e1a96af81e4b501ff0c3192c10a061a2c8'/>
<id>urn:sha1:0e5013e1a96af81e4b501ff0c3192c10a061a2c8</id>
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</content>
</entry>
<entry>
<title>Merge tag 'v2.16.78' into v2.17.x</title>
<updated>2024-02-22T00:25:03Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-02-22T00:25:03Z</published>
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<id>urn:sha1:a45f6245e8cc785fab436c9282fa3d1baf3a8575</id>
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</content>
</entry>
<entry>
<title>Make DCPExaminer::size() optional and deal with the consequences.</title>
<updated>2024-02-21T17:48:53Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-02-21T09:47:38Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=3ffd0163026be24e5373e0674c3301ed37546e44'/>
<id>urn:sha1:3ffd0163026be24e5373e0674c3301ed37546e44</id>
<content type='text'>
This means we can fix the case of a VF having no known size in a nice way,
in turn fixing problems caused by the fix to #2775.
</content>
</entry>
<entry>
<title>Change how video timing is done.</title>
<updated>2024-01-28T01:01:56Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-29T08:17:50Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=895143459866dcb373c93b8e674d1344a129a6df'/>
<id>urn:sha1:895143459866dcb373c93b8e674d1344a129a6df</id>
<content type='text'>
This commit changes the approach with video timing.  Previously,
we would (more-or-less) try to use every video frame from the content
in the output, hoping that they come at a constant frame rate.

This is not always the case, however.  Here we preserve the PTS
of video frames, and then when one arrives we output whatever
DCP video frames we can (at the regular DCP frame rate).

Hopefully this will solve a range of sync problems, but it
could also introduce new ones.
</content>
</entry>
<entry>
<title>Cleanup: remove unused parameter to PlayerVideo::force.</title>
<updated>2022-04-07T20:13:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-03T22:42:57Z</published>
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<id>urn:sha1:4f9314a311de379b105741273a15821da62a75cc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>C++11 and whitespace cleanups.</title>
<updated>2022-04-03T21:25:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-02T22:04:31Z</published>
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<id>urn:sha1:d311043bf3c1e3e7f41b314f7ab7c91ed7e5aa7f</id>
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