<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dcpomatic/src/lib/player_video.h, branch opt-hacx</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=opt-hacx</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=opt-hacx'/>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/'/>
<updated>2025-01-21T09:25:46Z</updated>
<entry>
<title>wip</title>
<updated>2025-01-21T09:25:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2025-01-21T09:25:46Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=81915d4db00c333da2debd2f8e9a0c02f7a316a3'/>
<id>urn:sha1:81915d4db00c333da2debd2f8e9a0c02f7a316a3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove all use of add_child() from xmlpp.</title>
<updated>2024-03-20T17:25:09Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-02-06T09:58:39Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=0e5013e1a96af81e4b501ff0c3192c10a061a2c8'/>
<id>urn:sha1:0e5013e1a96af81e4b501ff0c3192c10a061a2c8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Change how video timing is done.</title>
<updated>2024-01-28T01:01:56Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-09-29T08:17:50Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=895143459866dcb373c93b8e674d1344a129a6df'/>
<id>urn:sha1:895143459866dcb373c93b8e674d1344a129a6df</id>
<content type='text'>
This commit changes the approach with video timing.  Previously,
we would (more-or-less) try to use every video frame from the content
in the output, hoping that they come at a constant frame rate.

This is not always the case, however.  Here we preserve the PTS
of video frames, and then when one arrives we output whatever
DCP video frames we can (at the regular DCP frame rate).

Hopefully this will solve a range of sync problems, but it
could also introduce new ones.
</content>
</entry>
<entry>
<title>Cleanup: remove unused parameter to PlayerVideo::force.</title>
<updated>2022-04-07T20:13:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-03T22:42:57Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=4f9314a311de379b105741273a15821da62a75cc'/>
<id>urn:sha1:4f9314a311de379b105741273a15821da62a75cc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Various alignment tidying/fixups.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-22T22:09:47Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=67ff55886b1ee86d99c2ea27d10c73b85b0504b7'/>
<id>urn:sha1:67ff55886b1ee86d99c2ea27d10c73b85b0504b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Replace aligned bool with enum Alignment.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-15T21:36:21Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=3799e91d126d243d41c44dcb0ca1bfa66b53a57e'/>
<id>urn:sha1:3799e91d126d243d41c44dcb0ca1bfa66b53a57e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Some const correctness.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-14T22:42:15Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=c59981ce92898f6be6987f10ebb29161e36e6766'/>
<id>urn:sha1:c59981ce92898f6be6987f10ebb29161e36e6766</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Support subs and tidy up a few things.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-14T19:11:56Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=23aa3071850761144798112a5aaea61304de8586'/>
<id>urn:sha1:23aa3071850761144798112a5aaea61304de8586</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add accessor for _text.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-13T23:36:50Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=4bbcf55dc0e644c20b1eaabee2da3219c4e7635f'/>
<id>urn:sha1:4bbcf55dc0e644c20b1eaabee2da3219c4e7635f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>When the player is used in OpenGL mode, pass unscaled XYZ data through to the shader and do colourspace conversion there.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-11T16:52:05Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=7245e46453a82886739a45bd78fcdf9e8401367c'/>
<id>urn:sha1:7245e46453a82886739a45bd78fcdf9e8401367c</id>
<content type='text'>
</content>
</entry>
</feed>
