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<title>dcpomatic/src/lib/writer.h, branch fmt</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=fmt</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=fmt'/>
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<updated>2024-05-11T19:00:37Z</updated>
<entry>
<title>Stop using video directory and hard-linking (#2756).</title>
<updated>2024-05-11T19:00:37Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-03-14T23:41:20Z</published>
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<id>urn:sha1:d2c665cba983c625933817e0bf05e298f80f0119</id>
<content type='text'>
Instead store details of a previously-created asset in the film's
metadata and then look there for potential video files to re-use.
</content>
</entry>
<entry>
<title>Merge remote-tracking branch 'origin/main' into v2.17.x</title>
<updated>2024-05-07T23:53:50Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-05-07T23:53:50Z</published>
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<id>urn:sha1:6b2119dcd16c43fd681feace00d4e10f464bb9b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Work around deadlock when destroying J2KEncoder with a full writer queue (#2784).</title>
<updated>2024-05-07T23:33:41Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-05-05T19:34:29Z</published>
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<id>urn:sha1:32d04ddb5c583938f470ed74bda8a50cc2ec9960</id>
<content type='text'>
This feels like a hack, but I can't think of a nicer way to do it.

The interruption disable makes sense because when we destroy encoder threads
during a DCP encode (because a remote server goes away, for example) we don't
want any frames to be lost due to the encode thread being interrupted between
taking the frame off the queue and sending it to the writer.

When we're destroying the encoder we don't care about this, but I can't see
how you'd differentiate.

Maybe the encoder queue could have two lists: to-do and in-progress;
the encoder thread atomically moves a frame from to-do to in-progress,
but then how do you know when the in-progress ones are orphaned and need
to be re-added to the main queue.

You could make the writer return saying "no" if the queue is full (rather
than blocking and waiting for the queue to empty) but that seems wasteful
as then the frame would be re-encoded.
</content>
</entry>
<entry>
<title>Add some missing includes.</title>
<updated>2024-05-07T23:33:28Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-05-05T19:34:22Z</published>
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<id>urn:sha1:f5e08d6f36161a980682dd3cb9b0678d44adadfd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Support encoding of MPEG2 DCPs.</title>
<updated>2024-04-22T11:03:04Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-03-19T13:02:47Z</published>
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<id>urn:sha1:f72a79c93626e773214f1a0318adf2445ac2ee72</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Only build grok for Ubuntu 22.04.</title>
<updated>2024-01-28T01:01:57Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-09-24T10:09:16Z</published>
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<id>urn:sha1:a72355666ed6abbd02bc6b124fddd24f598f89de</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improve progress reporting of digest calculations (might help with #2643).</title>
<updated>2023-11-20T06:29:15Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-11-12T21:09:48Z</published>
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<id>urn:sha1:db4fde2e8983eaa0b76c49a189e059d6c9f5720d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More header trimming.</title>
<updated>2022-12-13T10:18:31Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-12-13T10:18:31Z</published>
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<id>urn:sha1:0185ba27b0e9c52a173147c1380ec5f345109afc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove some unnecessary use of shared_ptr.</title>
<updated>2022-10-16T22:10:59Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-10-14T19:21:36Z</published>
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<id>urn:sha1:bfd6bd32b5e20c479170452a66cb44eff59feacd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rearrange subtitle font management.</title>
<updated>2022-06-07T15:01:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-06-01T11:03:38Z</published>
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<id>urn:sha1:5a820bb8fae34591be5ac6d19a73461b9dab532a</id>
<content type='text'>
With this change each subtitle coming out of the player has a reference
to a dcpomatic::Font that belongs to the TextContent.  This hopefully
solves a few problems which all basically stemmed from the fact that
previously the decoders/player were deciding what the font ID in the
output DCP would be - they can't do that properly.
</content>
</entry>
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