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<title>dcpomatic/src/lib, branch v2.16.42</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=v2.16.42</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=v2.16.42'/>
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<updated>2023-02-01T00:12:38Z</updated>
<entry>
<title>Handle 2D/3D mismatches in the player (#2409).</title>
<updated>2023-02-01T00:12:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-11T22:00:25Z</published>
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<id>urn:sha1:2f12058c535045cecc226fe47b3d60da8851a862</id>
<content type='text'>
Previously if there was 2D content in a 3D project (or vice versa)
the player would emit the video anyway and the encoder would have
to deal with it.

Since previously the FFmpeg encoder did not deal with this quite
right, it seems to make sense to move the logic into the player
so that neither encoder has to worry about it.
</content>
</entry>
<entry>
<title>Cleanup: replace another short variable name.</title>
<updated>2023-01-30T22:31:08Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-11T21:06:07Z</published>
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<id>urn:sha1:82eeb266e009961b766bf7a5fc66fb8ba75a5d2a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup: replace short variable name.</title>
<updated>2023-01-30T22:31:08Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-11T20:33:52Z</published>
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<id>urn:sha1:444763dc3293f06bb4f956ebfa2991f94761103b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated sl_SI translation from Martin Srebotnjak.</title>
<updated>2023-01-30T22:09:04Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-30T22:09:04Z</published>
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<id>urn:sha1:dfa56e8031ee4545f9f06be2fceae7fb2838b642</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add DiskWriterBackendResponse::write_to_nanomsg() and use it</title>
<updated>2023-01-29T21:49:56Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-26T23:43:05Z</published>
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<id>urn:sha1:7bce98ec4c05081569cb66b68523e1466058ea76</id>
<content type='text'>
everywhere.  In the process, use raw_convert() on both ends
to avoid any locale-based problems with floating point number
separators.
</content>
</entry>
<entry>
<title>Better logging in macOS unmount code.</title>
<updated>2023-01-29T21:43:43Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-12T23:59:40Z</published>
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<id>urn:sha1:d2ba89cff99a379ad18ed4d5b405ccec7f10edfe</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Increase unmount timeout to 5s - maybe... this is a bit of a guess.</title>
<updated>2023-01-29T21:43:33Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-12T23:59:38Z</published>
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<id>urn:sha1:80c608bf3171f88fe02d6e38efbd44fe4c59e21e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use DiskWriterBackEndResponse, and add some more information to the unmount error.</title>
<updated>2023-01-29T19:58:25Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-11T15:32:23Z</published>
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<id>urn:sha1:b09eed77ec297dd05c112f4e93d6db5641053fe1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add DiskWriterBackEndResponse.</title>
<updated>2023-01-29T19:58:25Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-11T15:31:56Z</published>
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<id>urn:sha1:50314d71c36895cab87c44be772589fafea894f8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use MCASoundField::STEREO (20) for stereo DCPs.</title>
<updated>2023-01-23T23:00:21Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-01-15T20:49:39Z</published>
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</content>
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