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<title>dcpomatic/src/tools/dcpomatic.cc, branch cooler-debug</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=cooler-debug</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=cooler-debug'/>
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<updated>2023-10-09T21:38:28Z</updated>
<entry>
<title>Use dcp::filesystem to wrap filesystem calls and fix_long_path</title>
<updated>2023-10-09T21:38:28Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-10-06T00:37:16Z</published>
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<id>urn:sha1:96f50dd5e600925488fdd9db1580aa01b026269b</id>
<content type='text'>
anything that is passed to read_file() from libcxml.

This should fix #2623 and other similar problems.
</content>
</entry>
<entry>
<title>Open Windows console earlier in startup.</title>
<updated>2023-09-08T22:00:26Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-09-08T22:00:26Z</published>
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<id>urn:sha1:c9adcaa9bed0ade0c763c207ee6305a8f397fe41</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash when pressing Ctrl+{C,V} at the wrong time.</title>
<updated>2023-09-02T20:32:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-09-02T20:32:06Z</published>
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<id>urn:sha1:6d5f1a9dd0f3968d44638939aad038ccb20ac9e8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash if an exception is thrown before the splash screen is created.</title>
<updated>2023-07-02T21:51:55Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-07-02T21:51:55Z</published>
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<id>urn:sha1:612507550b58d15a5e1eccba4ff84a1cd126d068</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Avoid virtual call to set_film() in constructor (#2571).</title>
<updated>2023-06-22T15:45:17Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-06-22T15:45:17Z</published>
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<id>urn:sha1:c9c1b5e7edce7f7fd531b448323c3b2b2f5c7e65</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup: replace some list with vector.</title>
<updated>2023-05-18T20:21:33Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-05-18T20:21:33Z</published>
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<id>urn:sha1:9f125fddff88bf62d36381f9d3f09e5240b033d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Don't use wx_ptr for the splash screen.</title>
<updated>2023-04-25T09:03:56Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-04-25T09:03:54Z</published>
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<id>urn:sha1:293f82daa07bbc357940e5dd214f7c534bab0a86</id>
<content type='text'>
Using wx_ptr in the wxApp object seems bad because in ~App wxWidgets
deletes all top-level windows in `DeleteAllTLWs` so if ~wx_ptr then
tries to destroy them we get a use-after-free.
</content>
</entry>
<entry>
<title>Fix crash if saving files during save/cancel/close (#2517).</title>
<updated>2023-04-18T19:04:27Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-04-18T19:04:27Z</published>
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<id>urn:sha1:17ede6c5aa05fdcad418d918e6f4ada66163a94e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cleanup: longer variable name.</title>
<updated>2023-04-18T10:53:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-04-18T10:53:16Z</published>
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<id>urn:sha1:6a2d9674cee32820b8f4b98e455b65d0072eef81</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix subtitle font handling with in-memory fonts from SMPTE (#2509).</title>
<updated>2023-04-09T15:23:20Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-04-07T23:04:37Z</published>
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<id>urn:sha1:1c73379ed8483dcf71c5ccfc459c2c22516a9aef</id>
<content type='text'>
Previously we would fail to make a font available if it came from
a SMPTE MXF.  In that case we have a memory buffer containing the
TTF/OTF file but no file; here we add a hack/workaround so that
in-memory font files can be used by FontConfig.
</content>
</entry>
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