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<title>dcpomatic/src/tools/dcpomatic_player.cc, branch more-warning-fixes</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=more-warning-fixes</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=more-warning-fixes'/>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/'/>
<updated>2022-04-21T21:48:16Z</updated>
<entry>
<title>Disable warnings around all wx includes.</title>
<updated>2022-04-21T21:48:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-21T19:35:10Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=b9a1ad3df5f9d85fb7439efd93fede72b9b078af'/>
<id>urn:sha1:b9a1ad3df5f9d85fb7439efd93fede72b9b078af</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove DCP class and replace its functionality with a plain method in libdcp.</title>
<updated>2022-04-20T19:17:54Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-20T19:17:54Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=86eb90b563efb7ef093d5b17a5d6db0fc330e301'/>
<id>urn:sha1:86eb90b563efb7ef093d5b17a5d6db0fc330e301</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Tidying.</title>
<updated>2022-04-20T19:17:14Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-20T19:17:14Z</published>
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<id>urn:sha1:3855bfd7991b1d7411934fc564dd5714eca6bc1b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add some missing override labels.</title>
<updated>2022-04-09T11:58:27Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2022-04-09T11:58:27Z</published>
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<id>urn:sha1:b915348a8288d68e2ff114fb3dd89ad22e699969</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove player activity logging.  Fixes #2122.</title>
<updated>2021-11-11T21:51:31Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-11-11T21:49:34Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=cfbe9d2f44e380efed7a61b5b5c7a2fec7794915'/>
<id>urn:sha1:cfbe9d2f44e380efed7a61b5b5c7a2fec7794915</id>
<content type='text'>
If I remember right this was for swaroop and I suspect nobody else
is really interested.
</content>
</entry>
<entry>
<title>When the player is used in OpenGL mode, pass unscaled XYZ data through to the shader and do colourspace conversion there.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-11T16:52:05Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=7245e46453a82886739a45bd78fcdf9e8401367c'/>
<id>urn:sha1:7245e46453a82886739a45bd78fcdf9e8401367c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>C++11 tidying.</title>
<updated>2021-09-27T11:41:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-06-08T22:17:13Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=4f4561c4b5bb1e8a2fa8e673606d18ffa25aec6c'/>
<id>urn:sha1:4f4561c4b5bb1e8a2fa8e673606d18ffa25aec6c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix incorrect display of Unicode literal on Windows.</title>
<updated>2021-09-21T07:46:40Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-09-08T22:46:48Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=03e0b16f47542996b1a711df265bf3dd4fbebdad'/>
<id>urn:sha1:03e0b16f47542996b1a711df265bf3dd4fbebdad</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Only warn about lots of frame drops in the player (#2069).</title>
<updated>2021-08-16T22:25:09Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-08-16T22:25:09Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=6b50d63a76999bb5c443b69e7ec68b4607ab9b4e'/>
<id>urn:sha1:6b50d63a76999bb5c443b69e7ec68b4607ab9b4e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Don't react so strongly to failure to bind the play server socket when starting a second player.</title>
<updated>2021-05-23T21:04:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-05-23T21:04:46Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=61b2026a6d676125f6b7e02d8a81e9aed59e9ce8'/>
<id>urn:sha1:61b2026a6d676125f6b7e02d8a81e9aed59e9ce8</id>
<content type='text'>
</content>
</entry>
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