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<title>dcpomatic/src/wx/gl_video_view.h, branch foo</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
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<updated>2021-04-22T23:10:19Z</updated>
<entry>
<title>I can't convince myself that _canvas_mutex is doing anything useful, so remove it.</title>
<updated>2021-04-22T23:10:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-04-22T23:10:19Z</published>
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<id>urn:sha1:1427d3d34589cd779d5e06da281e6fd65a765ccb</id>
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</content>
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<entry>
<title>Make the GL thread access the canvas size in a less ridiculous way.</title>
<updated>2021-04-22T23:09:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-04-22T23:09:38Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=178cb8bfa20aac8e5dd0474b21c0e7a95419b546'/>
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</content>
</entry>
<entry>
<title>Fix OpenGL crashes on macOS (#1899).</title>
<updated>2021-01-16T02:01:41Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-01-15T23:55:29Z</published>
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<id>urn:sha1:c31eb6d664ad26940d56f1d9da1778dd9729a187</id>
<content type='text'>
</content>
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<entry>
<title>std::shared_ptr</title>
<updated>2021-01-07T21:48:29Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2021-01-04T20:16:53Z</published>
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<id>urn:sha1:dd9be86db6cde0afa5da0d1d1ac43b42e05dca26</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Various tweaks to fix playback at the end of a film (#1858).</title>
<updated>2020-12-23T00:52:21Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-12-23T00:52:21Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=6516fb170b0e7a83c582a858fb54d1f83f751cc0'/>
<id>urn:sha1:6516fb170b0e7a83c582a858fb54d1f83f751cc0</id>
<content type='text'>
The most questionable change here is probably how
SimpleVideoView::display_next_frame no longer re-schedules
itself if the call to get_next_frame returned AGAIN; it seems
wrong to do that when FilmViewer::idle_handler() also reschedules
itself when display_next_frame() returns AGAIN.
</content>
</entry>
<entry>
<title>Undefine Status that somebody decided to put in the global namespace.</title>
<updated>2020-09-23T20:34:09Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-09-23T15:35:40Z</published>
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<id>urn:sha1:27e5d372e8ca10ad0c1fd189f9dc76eb14d7a3ca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wxEVT_CREATE appears never to arrive on Windows, so change things</title>
<updated>2020-08-08T22:03:11Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-08-08T22:03:11Z</published>
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<id>urn:sha1:09778ab5747c081acb51190bafdfeba63e3ea7fd</id>
<content type='text'>
to create the OpenGL thread on the first paint request.
</content>
</entry>
<entry>
<title>Hide warnings triggered by Ubuntu 20.04's gcc.</title>
<updated>2020-07-27T08:05:45Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-07-26T23:35:57Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=c622a06189181a3a6ad356094c9a3cf4e1f5a722'/>
<id>urn:sha1:c622a06189181a3a6ad356094c9a3cf4e1f5a722</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Potential Windows build fix.</title>
<updated>2020-07-02T20:04:49Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-07-02T20:04:49Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=14ea977668f8919d089f113b71a38567576ccc37'/>
<id>urn:sha1:14ea977668f8919d089f113b71a38567576ccc37</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make some methods private.</title>
<updated>2020-06-28T21:13:04Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-06-28T21:12:59Z</published>
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</content>
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