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<title>dcpomatic/src/wx/gl_video_view.h, branch xml-test</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
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<updated>2020-01-30T21:54:38Z</updated>
<entry>
<title>Various thread cleanups.</title>
<updated>2020-01-30T21:54:38Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-01-30T21:54:38Z</published>
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<entry>
<title>Use glTexSubImage2D when possible, as suggested by https://www.khronos.org/opengl/wiki/Common_Mistakes</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-25T20:24:03Z</published>
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<entry>
<title>Various cleanups and thread-safety.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-21T22:43:23Z</published>
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</content>
</entry>
<entry>
<title>Same thing with inter_size.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-20T22:41:58Z</published>
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</content>
</entry>
<entry>
<title>Move _inter_position out of FilmViewer.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-20T22:36:56Z</published>
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<id>urn:sha1:79355249a27ead72bc2bcd0a84e7a280a3d9a826</id>
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<entry>
<title>Implement GLView::update.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-20T21:25:40Z</published>
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<id>urn:sha1:89780827d5d6ec9127eae0108d10f71dc79d1a72</id>
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<entry>
<title>Don't try opening error dialogues from the GL thread.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-20T21:18:33Z</published>
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<id>urn:sha1:83c9e9c858072ab919916269790dcc65565fdd25</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix display when there is no film.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-20T20:25:55Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=4f7e9f125716a27ed9e2a8e30f067100cbee773a'/>
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<entry>
<title>Nicer protection of _player_video.  Always run GL thread rather than starting/stopping it.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-19T22:57:14Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=798819f74c6d194b95d3458f88b7ad60ef5f282c'/>
<id>urn:sha1:798819f74c6d194b95d3458f88b7ad60ef5f282c</id>
<content type='text'>
</content>
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<entry>
<title>Remove GL context accessor and hence lock.</title>
<updated>2020-01-08T20:56:47Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-11-19T22:06:50Z</published>
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