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<title>dcpomatic/src/wx/hints_dialog.cc, branch new-boost-fixes</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=new-boost-fixes</id>
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<updated>2020-08-31T12:21:49Z</updated>
<entry>
<title>Build fixes for Boost &gt;= 1.73</title>
<updated>2020-08-31T12:21:49Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2020-08-27T20:37:32Z</published>
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<id>urn:sha1:3e20b106388c0ba4a291cb15968a10c6fbd5b367</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix hints object so that its lifetime is (nearly) the same as its thread.</title>
<updated>2019-01-26T22:42:18Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-01-26T22:42:18Z</published>
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<id>urn:sha1:755b9af051c73dae5fffbe613fc45d9fd4fbd08d</id>
<content type='text'>
Then when the thread AND Hints object are destroyed we get the Signaller's
destructor stuff to stop left-over hint signals being delivered.

Also add a hint about &gt; 30fps DCP rates.
</content>
</entry>
<entry>
<title>Improve hints dialog in various ways, especially with long projects (#1439).</title>
<updated>2019-01-06T19:49:37Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2019-01-06T19:49:37Z</published>
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<id>urn:sha1:d43434e463f5ef76ee448046ffb09ffe4b05ea8d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Basics of in-place i18n with support for wxStaticText and wxCheckBox.</title>
<updated>2018-12-08T00:09:57Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-12-08T00:09:57Z</published>
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<id>urn:sha1:9c1bb2e5ca7c80c4e26b1b2e41159aa171360a94</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Similar pending/done for Film::Change.</title>
<updated>2018-08-19T12:55:46Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-19T12:55:46Z</published>
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<id>urn:sha1:4408e6eea87ce9630e71e4a7d40e2dade091b0ee</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Replace May/Done/NotDone signal sets with one signal and extend</title>
<updated>2018-08-19T00:29:04Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-19T00:04:59Z</published>
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<id>urn:sha1:6c7489e5d778d3e71065d88a094a7383ba2c117d</id>
<content type='text'>
this treatment to anything that caused Player::setup_pieces.  This should
fix out-of-sequence Player emissions caused by setup_pieces being called
by one thread while the butler is calling pass().
</content>
</entry>
<entry>
<title>Tweak message now that hints dialog is shown even when there are no hints.</title>
<updated>2018-08-08T12:14:00Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-08-08T12:14:00Z</published>
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<id>urn:sha1:5c84260aa3867f814081369b77ef89f6edaa3e16</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Background-threaded hints including line length of CCAPs.</title>
<updated>2018-07-26T16:58:06Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2018-07-26T16:58:06Z</published>
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<id>urn:sha1:c8b10d5eac6006b62d2a7add9da0c6206b72899b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>No-op; rename a whole load of wx constants to their shorter equivalents.</title>
<updated>2016-11-19T21:30:00Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2016-11-19T21:30:00Z</published>
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<id>urn:sha1:ad5c8849fc3ef5aad88201f28db5474a60db4436</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Show hints before make DCP (#823).</title>
<updated>2016-07-08T00:52:16Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2016-07-07T23:13:00Z</published>
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<id>urn:sha1:b74bc6135a6a690bf5674638a8bea56e5580fd08</id>
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</content>
</entry>
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