<feed xmlns='http://www.w3.org/2005/Atom'>
<title>dcpomatic/test/j2k_encode_threading_test.cc, branch main</title>
<subtitle>DCP-o-matic DCP tools</subtitle>
<id>https://git.carlh.net/cgit/dcpomatic/atom?h=main</id>
<link rel='self' href='https://git.carlh.net/cgit/dcpomatic/atom?h=main'/>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/'/>
<updated>2026-01-01T22:10:36Z</updated>
<entry>
<title>Fix crash due to later creation of DCPFilmEncoder.</title>
<updated>2026-01-01T22:10:36Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2026-01-01T22:10:36Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=a1033e637454ee2782473a13a867161970b49944'/>
<id>urn:sha1:a1033e637454ee2782473a13a867161970b49944</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix hang when encoding with GPU enabled but not working.</title>
<updated>2024-12-18T09:51:44Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-12-17T23:17:05Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=f9ab63ab6d2e7eb4b997790e5ca04b38e0ac3f7a'/>
<id>urn:sha1:f9ab63ab6d2e7eb4b997790e5ca04b38e0ac3f7a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Assert if we're about to set up 0 encoding threads.</title>
<updated>2024-12-09T00:40:48Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-12-06T20:28:08Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=22c40636c977fd5b582c242fb918d2aaa498e063'/>
<id>urn:sha1:22c40636c977fd5b582c242fb918d2aaa498e063</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename new_test_film2 -&gt; new_test_film.</title>
<updated>2024-05-22T08:33:45Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-05-20T14:55:57Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=c95ba3eb99c5e4d6dca90cee7e5bb9077b6ed02c'/>
<id>urn:sha1:c95ba3eb99c5e4d6dca90cee7e5bb9077b6ed02c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Stop using video directory and hard-linking (#2756).</title>
<updated>2024-05-11T19:00:37Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-03-14T23:41:20Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=d2c665cba983c625933817e0bf05e298f80f0119'/>
<id>urn:sha1:d2c665cba983c625933817e0bf05e298f80f0119</id>
<content type='text'>
Instead store details of a previously-created asset in the film's
metadata and then look there for potential video files to re-use.
</content>
</entry>
<entry>
<title>Extract VideoEncoder as a parent of J2KEncoder.</title>
<updated>2024-04-21T21:18:23Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-03-19T16:10:27Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=fa15dc1a375e13d2047a857e5aef202179eec0d4'/>
<id>urn:sha1:fa15dc1a375e13d2047a857e5aef202179eec0d4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename Encoder -&gt; FilmEncoder, and subclasses.</title>
<updated>2024-04-21T21:18:19Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2024-03-19T15:29:13Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=1fc8c0c6d045404732497ba70bd2eccfbe4cc6f6'/>
<id>urn:sha1:1fc8c0c6d045404732497ba70bd2eccfbe4cc6f6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rearrange encoder threading.</title>
<updated>2024-01-28T01:01:57Z</updated>
<author>
<name>Carl Hetherington</name>
<email>cth@carlh.net</email>
</author>
<published>2023-09-23T22:34:15Z</published>
<link rel='alternate' type='text/html' href='https://git.carlh.net/cgit/dcpomatic/commit/?id=f8d0dac871883c7cbfa6f31c182ca3e6d213aed1'/>
<id>urn:sha1:f8d0dac871883c7cbfa6f31c182ca3e6d213aed1</id>
<content type='text'>
Soon we'll add a new encoder type, and the existing structure was
already creaking a bit at the seams while handling local and remote
encodes.  Here we split out an encoder thread and introduce the concept
of a "sync" thread (which blocks while the encoding is happening).
Later we'll have another type which submits the encode request to a
GPU and receives the reply back later.
</content>
</entry>
</feed>
