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authorCarl Hetherington <cth@carlh.net>2013-11-22 10:12:11 +0000
committerCarl Hetherington <cth@carlh.net>2013-11-22 10:12:11 +0000
commited5cac8640da5a18856c957f92d728603f3f964f (patch)
tree7d749948a6dbd5fcd2247f1318a76fce3d296c4f
parent02876f8efc33a2c3e420fb0a629b1b3f563338e2 (diff)
A few more notes.
-rw-r--r--doc/design/vob.tex6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/design/vob.tex b/doc/design/vob.tex
index c5ae07a64..075c34318 100644
--- a/doc/design/vob.tex
+++ b/doc/design/vob.tex
@@ -112,4 +112,10 @@ If we create the coalesced \texttt{Content} on building the pieces for
the player, it will never appear in the user interface. This means
that it needs only the \emph{[back-end]} interfaces.
+However, it seems silly to create a specialised different
+\texttt{FFmpegContent}-like type to express the tiny difference
+between single- and multi-file.
+
+This suggests that the `shame' above is not a big deal.
+
\end{document}