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authorCarl Hetherington <cth@carlh.net>2021-04-23 01:09:38 +0200
committerCarl Hetherington <cth@carlh.net>2021-04-23 01:09:38 +0200
commit178cb8bfa20aac8e5dd0474b21c0e7a95419b546 (patch)
tree3efa95115743094967e7bb658295362f3b086afe
parentcde59064499abaf8f30d0979747041af363cbef4 (diff)
Make the GL thread access the canvas size in a less ridiculous way.
-rw-r--r--src/wx/gl_video_view.cc56
-rw-r--r--src/wx/gl_video_view.h3
2 files changed, 34 insertions, 25 deletions
diff --git a/src/wx/gl_video_view.cc b/src/wx/gl_video_view.cc
index ad0ff38a7..bda3a58ec 100644
--- a/src/wx/gl_video_view.cc
+++ b/src/wx/gl_video_view.cc
@@ -76,13 +76,23 @@ GLVideoView::GLVideoView (FilmViewer* viewer, wxWindow *parent)
{
_canvas = new wxGLCanvas (parent, wxID_ANY, 0, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE);
_canvas->Bind (wxEVT_PAINT, boost::bind(&GLVideoView::update, this));
- _canvas->Bind (wxEVT_SIZE, boost::bind(boost::ref(Sized)));
+ _canvas->Bind (wxEVT_SIZE, boost::bind(&GLVideoView::size_changed, this, _1));
_canvas->Bind (wxEVT_TIMER, boost::bind(&GLVideoView::check_for_butler_errors, this));
_timer.reset (new wxTimer(_canvas));
_timer->Start (2000);
}
+
+void
+GLVideoView::size_changed (wxSizeEvent const& ev)
+{
+ _canvas_size = ev.GetSize ();
+ Sized ();
+}
+
+
+
GLVideoView::~GLVideoView ()
{
boost::this_thread::disable_interruption dis;
@@ -160,25 +170,21 @@ GLVideoView::draw (Position<int> inter_position, dcp::Size inter_size)
check_gl_error ("glDisable GL_DEPTH_TEST");
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- wxSize canvas_size;
- {
- boost::mutex::scoped_lock lm (_canvas_mutex);
- if (_canvas) {
- canvas_size = _canvas->GetSize ();
- }
- }
+ auto const size = _canvas_size.load();
+ int const width = size.GetWidth();
+ int const height = size.GetHeight();
- if (canvas_size.GetWidth() < 64 || canvas_size.GetHeight() < 0) {
+ if (width < 64 || height < 0) {
return;
}
- glViewport (0, 0, canvas_size.GetWidth(), canvas_size.GetHeight());
+ glViewport (0, 0, width, height);
check_gl_error ("glViewport");
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
DCPOMATIC_DISABLE_WARNINGS
- gluOrtho2D (0, canvas_size.GetWidth(), canvas_size.GetHeight(), 0);
+ gluOrtho2D (0, width, height, 0);
DCPOMATIC_ENABLE_WARNINGS
check_gl_error ("gluOrtho2d");
glMatrixMode (GL_MODELVIEW);
@@ -212,31 +218,31 @@ DCPOMATIC_ENABLE_WARNINGS
glEnd ();
}
- if (!_viewer->pad_black() && out_size.width < canvas_size.GetWidth()) {
+ if (!_viewer->pad_black() && out_size.width < width) {
glBegin (GL_QUADS);
/* XXX: these colours are right for GNOME; may need adjusting for other OS */
glColor3ub (240, 240, 240);
glVertex2f (out_size.width, 0);
- glVertex2f (canvas_size.GetWidth(), 0);
- glVertex2f (canvas_size.GetWidth(), canvas_size.GetHeight());
- glVertex2f (out_size.width, canvas_size.GetHeight());
+ glVertex2f (width, 0);
+ glVertex2f (width, height);
+ glVertex2f (out_size.width, height);
glEnd ();
glColor3ub (255, 255, 255);
}
- if (!_viewer->pad_black() && out_size.height < canvas_size.GetHeight()) {
+ if (!_viewer->pad_black() && out_size.height < height) {
glColor3ub (240, 240, 240);
- int const gap = (canvas_size.GetHeight() - out_size.height) / 2;
+ int const gap = (height - out_size.height) / 2;
glBegin (GL_QUADS);
glVertex2f (0, 0);
- glVertex2f (canvas_size.GetWidth(), 0);
- glVertex2f (canvas_size.GetWidth(), gap);
+ glVertex2f (width, 0);
+ glVertex2f (width, gap);
glVertex2f (0, gap);
glEnd ();
glBegin (GL_QUADS);
glVertex2f (0, gap + out_size.height + 1);
- glVertex2f (canvas_size.GetWidth(), gap + out_size.height + 1);
- glVertex2f (canvas_size.GetWidth(), 2 * gap + out_size.height + 2);
+ glVertex2f (width, gap + out_size.height + 1);
+ glVertex2f (width, 2 * gap + out_size.height + 2);
glVertex2f (0, 2 * gap + out_size.height + 2);
glEnd ();
glColor3ub (255, 255, 255);
@@ -245,10 +251,10 @@ DCPOMATIC_ENABLE_WARNINGS
if (_viewer->outline_content()) {
glColor3ub (255, 0, 0);
glBegin (GL_LINE_LOOP);
- glVertex2f (inter_position.x, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2);
- glVertex2f (inter_position.x + inter_size.width, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2);
- glVertex2f (inter_position.x + inter_size.width, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2 + inter_size.height);
- glVertex2f (inter_position.x, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2 + inter_size.height);
+ glVertex2f (inter_position.x, inter_position.y + (height - out_size.height) / 2);
+ glVertex2f (inter_position.x + inter_size.width, inter_position.y + (height - out_size.height) / 2);
+ glVertex2f (inter_position.x + inter_size.width, inter_position.y + (height - out_size.height) / 2 + inter_size.height);
+ glVertex2f (inter_position.x, inter_position.y + (height - out_size.height) / 2 + inter_size.height);
glEnd ();
glColor3ub (255, 255, 255);
}
diff --git a/src/wx/gl_video_view.h b/src/wx/gl_video_view.h
index 1e6886f26..4601eb02d 100644
--- a/src/wx/gl_video_view.h
+++ b/src/wx/gl_video_view.h
@@ -62,6 +62,7 @@ private:
void request_one_shot ();
void check_for_butler_errors ();
void ensure_context ();
+ void size_changed (wxSizeEvent const &);
/* Mutex for use of _canvas; it's only contended when our ::thread
is started up so this may be overkill.
@@ -70,6 +71,8 @@ private:
wxGLCanvas* _canvas;
wxGLContext* _context;
+ boost::atomic<wxSize> _canvas_size;
+
GLuint _id;
boost::optional<dcp::Size> _size;
bool _have_storage;