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| author | Carl Hetherington <cth@carlh.net> | 2023-09-24 00:34:15 +0200 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2024-01-28 02:01:57 +0100 |
| commit | f8d0dac871883c7cbfa6f31c182ca3e6d213aed1 (patch) | |
| tree | 6bc2c82776d66380382cbfb76940463c950f4b6e /cscript | |
| parent | 25dd85d10a05b363f5f6a94d6dafbf4aed47c4ac (diff) | |
Rearrange encoder threading.
Soon we'll add a new encoder type, and the existing structure was
already creaking a bit at the seams while handling local and remote
encodes. Here we split out an encoder thread and introduce the concept
of a "sync" thread (which blocks while the encoding is happening).
Later we'll have another type which submits the encode request to a
GPU and receives the reply back later.
Diffstat (limited to 'cscript')
0 files changed, 0 insertions, 0 deletions
