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authorCarl Hetherington <cth@carlh.net>2024-08-10 00:41:52 +0200
committerCarl Hetherington <cth@carlh.net>2024-08-17 12:59:25 +0200
commitdc97c7cde9937a5c19a9412b5877e854974006a9 (patch)
treee55e1297f76e7dbd8845b95d40f546570672e482 /hacks/gl/shader.cc
parent1b01a029fa4fc5768c9d25c206157b8ab00f6edc (diff)
Remove use of wxT in favour of char_to_wx().
The wxWidgets docs advise against its use these days.
Diffstat (limited to 'hacks/gl/shader.cc')
-rw-r--r--hacks/gl/shader.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/hacks/gl/shader.cc b/hacks/gl/shader.cc
index 8d5f5fe70..c6cdb8593 100644
--- a/hacks/gl/shader.cc
+++ b/hacks/gl/shader.cc
@@ -35,7 +35,7 @@ public:
bool OnInit()
{
auto sizer = new wxBoxSizer(wxHORIZONTAL);
- _frame = new wxFrame(nullptr, wxID_ANY, wxT("Hello world"));
+ _frame = new wxFrame(nullptr, wxID_ANY, char_to_wx("Hello world"));
_canvas = new GLCanvas(_frame);
sizer->Add(_canvas->get(), 1, wxEXPAND);
_frame->SetSizerAndFit(sizer);