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authorCarl Hetherington <cth@carlh.net>2016-06-14 15:07:58 +0100
committerCarl Hetherington <cth@carlh.net>2016-06-14 15:07:58 +0100
commit0b6f2d7b04819711228ed5fbc5d299b58cef997e (patch)
tree6acc37024cadbcc50755e8cc7c5075749893e231 /run/tests
parent2a72bebc04cc5d0b34c81840f10bd1387955a7a4 (diff)
Clean up of 3D->2D conversion.
It makes slightly more sense to discard 2D in the Transcoder rather than the Encoder. Unfortunately this requires quite invasive changes, mainly to remove Encoder::_position and instead derive this information from the PlayerVideo that is being handled. This is also nicer than before, I think. A notable change is that in player.cc; using time rather than content_video_to_dcp(). This means we are assuming that the decoder returns video at the time we ask it to, rather than checking what it has returned. I can't think of a problem with this (yet).
Diffstat (limited to 'run/tests')
-rwxr-xr-xrun/tests4
1 files changed, 2 insertions, 2 deletions
diff --git a/run/tests b/run/tests
index aa143e0d6..714733bcf 100755
--- a/run/tests
+++ b/run/tests
@@ -17,6 +17,6 @@ elif [ "$1" == "--quiet" ]; then
shift;
build/test/unit-tests --catch_system_errors=no $*
else
-# build/test/unit-tests --catch_system_errors=no --log_level=test_suite $*
- build/test/unit-tests --catch_system_errors=no $*
+ build/test/unit-tests --catch_system_errors=no --log_level=test_suite $*
+# build/test/unit-tests --catch_system_errors=no $*
fi