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authorCarl Hetherington <cth@carlh.net>2013-05-16 08:36:47 +0100
committerCarl Hetherington <cth@carlh.net>2013-05-16 08:36:47 +0100
commit21ce34c2cd04a2e7e133ff693b84c054182f4f91 (patch)
tree5bda50a34b2fa7526dcd682578247f75a85d26b1 /src/lib/audio_buffers.h
parent0db016f90ae722fc8b72d465e21d9f153f72b340 (diff)
Compiles; strange hang on adding content to a film.
Diffstat (limited to 'src/lib/audio_buffers.h')
-rw-r--r--src/lib/audio_buffers.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/lib/audio_buffers.h b/src/lib/audio_buffers.h
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+++ b/src/lib/audio_buffers.h
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+/*
+ Copyright (C) 2012-2013 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include <boost/shared_ptr.hpp>
+
+/** @class AudioBuffers
+ * @brief A class to hold multi-channel audio data in float format.
+ */
+class AudioBuffers
+{
+public:
+ AudioBuffers (int channels, int frames);
+ AudioBuffers (AudioBuffers const &);
+ AudioBuffers (boost::shared_ptr<const AudioBuffers>);
+ ~AudioBuffers ();
+
+ void ensure_size (int);
+
+ float** data () const {
+ return _data;
+ }
+
+ float* data (int) const;
+
+ int channels () const {
+ return _channels;
+ }
+
+ int frames () const {
+ return _frames;
+ }
+
+ void set_frames (int f);
+
+ void make_silent ();
+ void make_silent (int c);
+
+ void copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset);
+ void move (int from, int to, int frames);
+ void accumulate (AudioBuffers const *, int, int);
+
+private:
+ /** Number of channels */
+ int _channels;
+ /** Number of frames (where a frame is one sample across all channels) */
+ int _frames;
+ /** Number of frames that _data can hold */
+ int _allocated_frames;
+ /** Audio data (so that, e.g. _data[2][6] is channel 2, sample 6) */
+ float** _data;
+};