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authorCarl Hetherington <cth@carlh.net>2013-07-11 15:50:18 +0100
committerCarl Hetherington <cth@carlh.net>2013-07-11 15:50:18 +0100
commit4122f932b1dc25f7a4592f49f2c9ab19d63b3a4e (patch)
treeda592cad1e8e7293d22dcc45839de2a0f11a1d68 /src/lib/audio_buffers.h
parentbba1bd9b08eb78bda8cdf7fa1393f3eeb2a504d9 (diff)
Add test for audio delay, and do it in the player rather than the decoder.
Diffstat (limited to 'src/lib/audio_buffers.h')
-rw-r--r--src/lib/audio_buffers.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/lib/audio_buffers.h b/src/lib/audio_buffers.h
index 47b8145a1..b450b83ec 100644
--- a/src/lib/audio_buffers.h
+++ b/src/lib/audio_buffers.h
@@ -50,6 +50,7 @@ public:
void make_silent ();
void make_silent (int c);
+ void make_silent (int from, int frames);
void copy_from (AudioBuffers const * from, int frames_to_copy, int read_offset, int write_offset);
void move (int from, int to, int frames);