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authorCarl Hetherington <cth@carlh.net>2013-12-11 10:31:18 +0000
committerCarl Hetherington <cth@carlh.net>2013-12-11 10:31:18 +0000
commitea910e250a0fb3b0ad3ce0cf32dd27b24c17cd1d (patch)
tree32119d2a04532d3162c656df7c7e715b289c6e61 /src/lib/audio_content.cc
parent3e5df964ada49e10a880a200c985cc309ccecb64 (diff)
Various work on better seeking (and seeking of audio).
Diffstat (limited to 'src/lib/audio_content.cc')
-rw-r--r--src/lib/audio_content.cc24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/lib/audio_content.cc b/src/lib/audio_content.cc
index 97372b962..0c4586681 100644
--- a/src/lib/audio_content.cc
+++ b/src/lib/audio_content.cc
@@ -148,3 +148,27 @@ AudioContent::technical_summary () const
{
return String::compose ("audio: channels %1, length %2, raw rate %3, out rate %4", audio_channels(), audio_length(), content_audio_frame_rate(), output_audio_frame_rate());
}
+
+/** Note: this is not particularly fast, as the FrameRateChange lookup
+ * is not very intelligent.
+ *
+ * @param t Some duration to convert.
+ * @param at The time within the DCP to get the active frame rate change from; i.e. a point at which
+ * the `controlling' video content is active.
+ */
+AudioContent::Frame
+AudioContent::time_to_content_audio_frames (Time t, Time at) const
+{
+ shared_ptr<const Film> film = _film.lock ();
+ assert (film);
+
+ /* Consider the case where we're running a 25fps video at 24fps (i.e. slow)
+ Our audio is at 44.1kHz. We will resample it to 48000 * 25 / 24 and then
+ run it at 48kHz (i.e. slow, to match).
+
+ After 1 second, we'll have run the equivalent of 44.1kHz * 24 / 25 samples
+ in the source.
+ */
+
+ return rint (t * content_audio_frame_rate() * film->active_frame_rate_change(at).speed_up / TIME_HZ);
+}