diff options
| author | Carl Hetherington <cth@carlh.net> | 2014-06-03 22:58:46 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2014-06-03 22:58:46 +0100 |
| commit | 82926443230084739cb673a83b2ab1f9d733a07b (patch) | |
| tree | 72ff6a2564bc5950f52730b9d00151a5ebbbe00f /src/lib/audio_content.h | |
| parent | 5ff10668facca32723efae3f08dfaab8a3d8bd44 (diff) | |
All audio content should resample if the output frame rate and content
frame rates differ; make Sndfile sources use the video-frame-rate-based
calculation for output frame rate (like FFmpeg sources do). Also, fix
small problems when flushing Resamplers used to get fed back to
Resamplers again.
Diffstat (limited to 'src/lib/audio_content.h')
| -rw-r--r-- | src/lib/audio_content.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/lib/audio_content.h b/src/lib/audio_content.h index d30db02d7..2a1216d86 100644 --- a/src/lib/audio_content.h +++ b/src/lib/audio_content.h @@ -54,11 +54,12 @@ public: virtual int audio_channels () const = 0; virtual AudioContent::Frame audio_length () const = 0; virtual int content_audio_frame_rate () const = 0; - virtual int output_audio_frame_rate () const = 0; virtual AudioMapping audio_mapping () const = 0; virtual void set_audio_mapping (AudioMapping) = 0; virtual boost::filesystem::path audio_analysis_path () const; + int output_audio_frame_rate () const; + boost::signals2::connection analyse_audio (boost::function<void()>); void set_audio_gain (float); |
