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authorCarl Hetherington <cth@carlh.net>2015-05-27 20:55:51 +0100
committerCarl Hetherington <cth@carlh.net>2015-06-02 13:38:21 +0100
commit0a93237cb5e4642d3b698ff9b7d0cfae5401478c (patch)
treeb0d5255ae2b90d1c9ef489e78239c2f081ea0a9e /src/lib/audio_content.h
parent608c146eb09fac2a8fc60e1a72591f6bb8364e1f (diff)
Handle multiple audio streams in a single piece of content
in a similar way to the V1 patch.
Diffstat (limited to 'src/lib/audio_content.h')
-rw-r--r--src/lib/audio_content.h30
1 files changed, 8 insertions, 22 deletions
diff --git a/src/lib/audio_content.h b/src/lib/audio_content.h
index 85728922a..79dba9fda 100644
--- a/src/lib/audio_content.h
+++ b/src/lib/audio_content.h
@@ -1,5 +1,5 @@
/*
- Copyright (C) 2013-2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2015 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -25,26 +25,22 @@
#define DCPOMATIC_AUDIO_CONTENT_H
#include "content.h"
+#include "audio_stream.h"
#include "audio_mapping.h"
namespace cxml {
class Node;
}
-class AudioProcessor;
-
/** @class AudioContentProperty
* @brief Names for properties of AudioContent.
*/
class AudioContentProperty
{
public:
- static int const AUDIO_CHANNELS;
- static int const AUDIO_FRAME_RATE;
+ static int const AUDIO_STREAMS;
static int const AUDIO_GAIN;
static int const AUDIO_DELAY;
- static int const AUDIO_MAPPING;
- static int const AUDIO_PROCESSOR;
};
/** @class AudioContent
@@ -62,22 +58,18 @@ public:
void as_xml (xmlpp::Node *) const;
std::string technical_summary () const;
- /** @return number of audio channels in the content */
- virtual int audio_channels () const = 0;
- /** @return the frame rate of the content */
- virtual int audio_frame_rate () const = 0;
- virtual AudioMapping audio_mapping () const = 0;
- virtual void set_audio_mapping (AudioMapping);
- virtual boost::filesystem::path audio_analysis_path () const;
+ virtual std::vector<AudioStreamPtr> audio_streams () const = 0;
+ AudioMapping audio_mapping () const;
+ void set_audio_mapping (AudioMapping);
+ boost::filesystem::path audio_analysis_path () const;
int resampled_audio_frame_rate () const;
- int processed_audio_channels () const;
+ bool has_rate_above_48k () const;
boost::signals2::connection analyse_audio (boost::function<void()>);
void set_audio_gain (double);
void set_audio_delay (int);
- void set_audio_processor (AudioProcessor const *);
double audio_gain () const {
boost::mutex::scoped_lock lm (_mutex);
@@ -89,11 +81,6 @@ public:
return _audio_delay;
}
- AudioProcessor const * audio_processor () const {
- boost::mutex::scoped_lock lm (_mutex);
- return _audio_processor;
- }
-
std::string processing_description () const;
private:
@@ -101,7 +88,6 @@ private:
double _audio_gain;
/** Delay to apply to audio (positive moves audio later) in milliseconds */
int _audio_delay;
- AudioProcessor const * _audio_processor;
};
#endif