diff options
| author | Carl Hetherington <cth@carlh.net> | 2014-01-03 00:47:32 +0000 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2014-01-03 00:47:32 +0000 |
| commit | 821b556975c44bcb2c8607fc26462b7b79db2fe6 (patch) | |
| tree | 14a2ce9227c8ab385ee2b86cc57e54ab08a9a8cd /src/lib/audio_decoder.cc | |
| parent | 3dfdd5795cf6514e15fdbece54c28f3bddc2aadc (diff) | |
Various fix-ups.
Diffstat (limited to 'src/lib/audio_decoder.cc')
| -rw-r--r-- | src/lib/audio_decoder.cc | 27 |
1 files changed, 22 insertions, 5 deletions
diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc index aecf39644..d85bfaee2 100644 --- a/src/lib/audio_decoder.cc +++ b/src/lib/audio_decoder.cc @@ -22,6 +22,8 @@ #include "exceptions.h" #include "log.h" #include "resampler.h" +#include "util.h" +#include "film.h" #include "i18n.h" @@ -35,22 +37,26 @@ using boost::shared_ptr; AudioDecoder::AudioDecoder (shared_ptr<const Film> film, shared_ptr<const AudioContent> content) : Decoder (film) , _audio_content (content) - , _last_audio (0) + , _audio_position (0) { if (content->output_audio_frame_rate() != content->content_audio_frame_rate() && content->audio_channels ()) { _resampler.reset (new Resampler (content->content_audio_frame_rate(), content->output_audio_frame_rate(), content->audio_channels ())); } } +/** Audio timestamping is made hard by many factors, but the final nail in the coffin is resampling. + * We have to assume that we are feeding continuous data into the resampler, and so we get continuous + * data out. Hence we do the timestamping here, post-resampler, just by counting samples. + */ void -AudioDecoder::audio (shared_ptr<const AudioBuffers> data, ContentTime time) +AudioDecoder::audio (shared_ptr<const AudioBuffers> data) { if (_resampler) { data = _resampler->run (data); } - _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (data, time))); - _last_audio = time + (data->frames() * TIME_HZ / _audio_content->output_audio_frame_rate()); + _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (data, _audio_position))); + _audio_position += data->frames (); } void @@ -62,6 +68,17 @@ AudioDecoder::flush () shared_ptr<const AudioBuffers> b = _resampler->flush (); if (b) { - audio (b, _last_audio); + _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (b, _audio_position))); + _audio_position += b->frames (); } } + +void +AudioDecoder::seek (ContentTime t, bool) +{ + shared_ptr<const Film> film = _film.lock (); + assert (film); + + FrameRateChange frc = film->active_frame_rate_change (_audio_content->position ()); + _audio_position = (t + first_audio()) / frc.speed_up; +} |
