diff options
| author | Carl Hetherington <cth@carlh.net> | 2013-12-18 09:39:36 +0000 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2013-12-18 09:39:36 +0000 |
| commit | 9c399a21b37d83ceb2c81706975e2c46d1a3f673 (patch) | |
| tree | 5b1123cd22cad797c9587c22927f9c9249ed4ca4 /src/lib/audio_decoder.cc | |
| parent | da19eaac0dd80afed3dd282d61ea3298196a5090 (diff) | |
Considerable rework of decoder timing; tests pass, at least.
Diffstat (limited to 'src/lib/audio_decoder.cc')
| -rw-r--r-- | src/lib/audio_decoder.cc | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc index a73ad4d7c..7ff8529c6 100644 --- a/src/lib/audio_decoder.cc +++ b/src/lib/audio_decoder.cc @@ -42,15 +42,5 @@ AudioDecoder::AudioDecoder (shared_ptr<const Film> film, shared_ptr<const AudioC void AudioDecoder::audio (shared_ptr<const AudioBuffers> data, ContentTime time) { - Audio (data, time); -} - -/** This is a bit odd, but necessary when we have (e.g.) FFmpegDecoders with no audio. - * The player needs to know that there is no audio otherwise it will keep trying to - * pass() the decoder to get it to emit audio. - */ -bool -AudioDecoder::has_audio () const -{ - return _audio_content->audio_channels () > 0; + _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (data, time))); } |
