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authorCarl Hetherington <cth@carlh.net>2015-06-03 13:17:37 +0100
committerCarl Hetherington <cth@carlh.net>2015-06-03 13:17:37 +0100
commitfa61fc99549264810e17fcd35abffe9e8ddab5b2 (patch)
tree855ce952ed8b416bbab33cd6debbd0f2b7379597 /src/lib/audio_processor.h
parent3b67c79bf4534e72a7eceaa6e566e7b7c949e4f7 (diff)
Various work on audio mapping.
Fix everything up so that the audio mapping view in the audio panel reflects the processor (or lack of).
Diffstat (limited to 'src/lib/audio_processor.h')
-rw-r--r--src/lib/audio_processor.h26
1 files changed, 24 insertions, 2 deletions
diff --git a/src/lib/audio_processor.h b/src/lib/audio_processor.h
index 610e973a0..114756f91 100644
--- a/src/lib/audio_processor.h
+++ b/src/lib/audio_processor.h
@@ -1,5 +1,5 @@
/*
- Copyright (C) 2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2014-2015 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,6 +17,10 @@
*/
+/** @file src/lib/audio_processor.h
+ * @brief AudioProcessor class.
+ */
+
#ifndef DCPOMATIC_AUDIO_PROCESSOR_H
#define DCPOMATIC_AUDIO_PROCESSOR_H
@@ -24,21 +28,39 @@
#include <boost/shared_ptr.hpp>
#include <list>
#include <string>
+#include <vector>
class AudioBuffers;
+class AudioMapping;
+/** @class AudioProcessor
+ * @brief A parent class for processors of audio data.
+ *
+ * These are used to process data before it goes into the DCP, for things like
+ * stereo -> 5.1 upmixing.
+ */
class AudioProcessor
{
public:
virtual ~AudioProcessor () {}
+ /** @return User-visible (translated) name */
virtual std::string name () const = 0;
+ /** @return An internal identifier */
virtual std::string id () const = 0;
+ /** @return Number of input channels */
virtual ChannelCount in_channels () const = 0;
- virtual int out_channels (int) const = 0;
+ /** @return Number of output channels */
+ virtual int out_channels () const = 0;
+ /** @return A clone of this AudioProcessor for operation at the specified sampling rate */
virtual boost::shared_ptr<AudioProcessor> clone (int sampling_rate) const = 0;
+ /** Process some data, returning the processed result */
virtual boost::shared_ptr<AudioBuffers> run (boost::shared_ptr<const AudioBuffers>) = 0;
virtual void flush () {}
+ /** Make the supplied audio mapping into a sensible default for this processor */
+ virtual void make_audio_mapping_default (AudioMapping& mapping) const = 0;
+ /** @return the user-visible (translated) names of each of our inputs, in order */
+ virtual std::vector<std::string> input_names () const = 0;
static std::list<AudioProcessor const *> all ();
static void setup_audio_processors ();