diff options
| author | Carl Hetherington <cth@carlh.net> | 2018-08-13 17:37:52 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2018-08-14 00:05:06 +0100 |
| commit | 1fe6bd7f8ba059322b8357b2210f0fd590567ce2 (patch) | |
| tree | 2c76fbf24b9b520f94f741040f11dc920d3bab91 /src/lib/butler.cc | |
| parent | f30ad4dec0a3fa5f1770fba93106a3e8910d66ba (diff) | |
More fixes for errors / crashes / misbehaviour with content changes
and the butler.
Here we signal both before and after a change in content. Before,
the player disables itself so that any pass()/seek() will be no-ops.
After, the player rebuilds its pieces and the butler re-seeks to
get back to where it was before the change.
Diffstat (limited to 'src/lib/butler.cc')
| -rw-r--r-- | src/lib/butler.cc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/lib/butler.cc b/src/lib/butler.cc index 6789d74a5..386e7f9db 100644 --- a/src/lib/butler.cc +++ b/src/lib/butler.cc @@ -64,7 +64,8 @@ Butler::Butler (shared_ptr<Player> player, shared_ptr<Log> log, AudioMapping aud _player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2)); _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2)); _player_text_connection = _player->Text.connect (bind (&Butler::text, this, _1, _2, _3)); - _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this, _2)); + _player_changed_connection = _player->Changed.connect (bind (&Butler::return_seek, this, _2)); + _player_not_changed_connection = _player->NotChanged.connect (bind (&Butler::return_seek, this, false)); _thread = new boost::thread (bind (&Butler::thread, this)); #ifdef DCPOMATIC_LINUX pthread_setname_np (_thread->native_handle(), "butler"); @@ -309,7 +310,7 @@ Butler::memory_used () const } void -Butler::player_changed (bool frequent) +Butler::return_seek (bool frequent) { boost::mutex::scoped_lock lm (_mutex); if (_died || _pending_seek_position || frequent) { |
