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authorCarl Hetherington <cth@carlh.net>2021-10-15 22:33:46 +0200
committerCarl Hetherington <cth@carlh.net>2021-10-15 22:42:48 +0200
commit4d0356840c2f400b0376230a3d07f57897275f99 (patch)
treebb8468a24a2d13383085224c9d383b7664bb4db8 /src/lib/butler.h
parenta3c663012ae1134bef0c36304d71ab319114cfcb (diff)
Always block waiting for audio when exporting.
Otherwise if there is non available we'll insert silence and potentially push the audio out of sync (late). May help with #2098.
Diffstat (limited to 'src/lib/butler.h')
-rw-r--r--src/lib/butler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/butler.h b/src/lib/butler.h
index 529b7383d..c7e71658d 100644
--- a/src/lib/butler.h
+++ b/src/lib/butler.h
@@ -78,7 +78,7 @@ public:
};
std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> get_video (Behaviour behaviour, Error* e = nullptr);
- boost::optional<dcpomatic::DCPTime> get_audio (float* out, Frame frames);
+ boost::optional<dcpomatic::DCPTime> get_audio (Behaviour behaviour, float* out, Frame frames);
boost::optional<TextRingBuffers::Data> get_closed_caption ();
void disable_audio ();