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authorCarl Hetherington <cth@carlh.net>2021-02-01 23:58:04 +0100
committerCarl Hetherington <cth@carlh.net>2021-02-01 23:58:04 +0100
commitb539d468acc3ca73cc58a4434002e511a4995f7d (patch)
tree0b87689706f9248853b62179195fa881d17730b0 /src/lib/cinema_sound_processor.h
parent4a2efeb3c35babad46eebfbb56fa9a0a7c215d3b (diff)
C++11 tidying.
Diffstat (limited to 'src/lib/cinema_sound_processor.h')
-rw-r--r--src/lib/cinema_sound_processor.h12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/lib/cinema_sound_processor.h b/src/lib/cinema_sound_processor.h
index 25c576003..aa0ffa50f 100644
--- a/src/lib/cinema_sound_processor.h
+++ b/src/lib/cinema_sound_processor.h
@@ -1,5 +1,5 @@
/*
- Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
@@ -18,29 +18,36 @@
*/
+
/** @file src/cinema_sound_processor.h
* @brief CinemaSoundProcessor class
*/
+
#ifndef DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
#define DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
+
#include <boost/utility.hpp>
#include <string>
#include <vector>
+
/** @class CinemaSoundProcessor
* @brief Class to describe a cimema's sound processor.
*
* In other words, the box in the rack that handles sound decoding and processing
* in a cinema.
*/
-class CinemaSoundProcessor : public boost::noncopyable
+class CinemaSoundProcessor
{
public:
CinemaSoundProcessor (std::string i, std::string n, float knee, float below, float above);
virtual ~CinemaSoundProcessor () {}
+ CinemaSoundProcessor (CinemaSoundProcessor const&) = delete;
+ CinemaSoundProcessor& operator==(CinemaSoundProcessor const&) = delete;
+
float db_for_fader_change (float from, float to) const;
/** @return id for our use */
@@ -72,4 +79,5 @@ private:
static std::vector<CinemaSoundProcessor const *> _cinema_sound_processors;
};
+
#endif