diff options
| author | Carl Hetherington <cth@carlh.net> | 2018-08-19 01:04:59 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2018-08-19 01:29:04 +0100 |
| commit | 6c7489e5d778d3e71065d88a094a7383ba2c117d (patch) | |
| tree | e3f05ad03095d88d297c7d61e03e265d28a97fa3 /src/lib/content.h | |
| parent | 9a27d60ea7888d300a5a2414a477091428589b82 (diff) | |
Replace May/Done/NotDone signal sets with one signal and extend
this treatment to anything that caused Player::setup_pieces. This should
fix out-of-sequence Player emissions caused by setup_pieces being called
by one thread while the butler is calling pass().
Diffstat (limited to 'src/lib/content.h')
| -rw-r--r-- | src/lib/content.h | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/src/lib/content.h b/src/lib/content.h index c9edf6e22..e8710ccb7 100644 --- a/src/lib/content.h +++ b/src/lib/content.h @@ -178,14 +178,8 @@ public: std::list<UserProperty> user_properties () const; - /* May be emitted from any thread */ - boost::signals2::signal<void ()> MayChange; - - /* Emitted from the GUI thread */ - boost::signals2::signal<void (boost::weak_ptr<Content>, int, bool)> Changed; - - /* May be emitted from any thread */ - boost::signals2::signal<void ()> NotChanged; + /* CHANGE_PENDING and CHANGE_CANCELLED may be emitted from any thread; CHANGE_DONE always from GUI thread */ + boost::signals2::signal<void (ChangeType, boost::weak_ptr<Content>, int, bool)> Change; boost::shared_ptr<VideoContent> video; boost::shared_ptr<AudioContent> audio; @@ -215,7 +209,7 @@ private: friend struct audio_sampling_rate_test; friend class ContentChange; - void signal_changed (int); + void signal_change (ChangeType, int); std::string _digest; DCPTime _position; |
