diff options
| author | Carl Hetherington <cth@carlh.net> | 2018-08-19 01:04:59 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2018-08-19 01:29:04 +0100 |
| commit | 6c7489e5d778d3e71065d88a094a7383ba2c117d (patch) | |
| tree | e3f05ad03095d88d297c7d61e03e265d28a97fa3 /src/lib/content_change.cc | |
| parent | 9a27d60ea7888d300a5a2414a477091428589b82 (diff) | |
Replace May/Done/NotDone signal sets with one signal and extend
this treatment to anything that caused Player::setup_pieces. This should
fix out-of-sequence Player emissions caused by setup_pieces being called
by one thread while the butler is calling pass().
Diffstat (limited to 'src/lib/content_change.cc')
| -rw-r--r-- | src/lib/content_change.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/lib/content_change.cc b/src/lib/content_change.cc index c286f80eb..6e390dc76 100644 --- a/src/lib/content_change.cc +++ b/src/lib/content_change.cc @@ -26,16 +26,16 @@ ContentChange::ContentChange (Content* c, int p) , _property (p) , _done (true) { - _content->MayChange (); + _content->signal_change (CHANGE_TYPE_PENDING, _property); } ContentChange::~ContentChange () { if (_done) { - _content->signal_changed (_property); + _content->signal_change (CHANGE_TYPE_DONE, _property); } else { - _content->NotChanged (); + _content->signal_change (CHANGE_TYPE_CANCELLED, _property); } } |
