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authorCarl Hetherington <cth@carlh.net>2022-06-01 13:03:38 +0200
committerCarl Hetherington <cth@carlh.net>2022-06-07 17:01:06 +0200
commit5a820bb8fae34591be5ac6d19a73461b9dab532a (patch)
tree098e2dc959b6df0fefa62b2976976afc9f81b96b /src/lib/dcp_encoder.cc
parent9a7b67aee32a40539f29bc2d7017edd4a4f65f11 (diff)
Rearrange subtitle font management.
With this change each subtitle coming out of the player has a reference to a dcpomatic::Font that belongs to the TextContent. This hopefully solves a few problems which all basically stemmed from the fact that previously the decoders/player were deciding what the font ID in the output DCP would be - they can't do that properly.
Diffstat (limited to 'src/lib/dcp_encoder.cc')
-rw-r--r--src/lib/dcp_encoder.cc13
1 files changed, 1 insertions, 12 deletions
diff --git a/src/lib/dcp_encoder.cc b/src/lib/dcp_encoder.cc
index f1c412539..e3443c1ad 100644
--- a/src/lib/dcp_encoder.cc
+++ b/src/lib/dcp_encoder.cc
@@ -104,18 +104,7 @@ DCPEncoder::go ()
}
if (_non_burnt_subtitles) {
- auto fonts = _player->get_subtitle_fonts ();
-
- if (fonts.size() > 1 && _film->interop()) {
- /* Interop will ignore second and subsequent <LoadFont>s so don't even
- write them as they upset some validators.
- */
- auto first = fonts.front();
- fonts.clear ();
- fonts.push_back (first);
- }
-
- _writer->write (fonts);
+ _writer->write(_player->get_subtitle_fonts());
}
while (!_player->pass ()) {}