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authorCarl Hetherington <cth@carlh.net>2015-09-29 10:20:50 +0100
committerCarl Hetherington <cth@carlh.net>2015-09-29 10:20:50 +0100
commit5dacabb5bf3372107e032f3a90555c3c7f9cb6a7 (patch)
tree7c9325c3a4e6d3fcbc15a9396e8be0ae5dc9d3d7 /src/lib/dcpomatic_time.h
parentb08f08eadf8692202af93e385de93b210b7cd5f4 (diff)
Make sure we round properly when deciding how many audio frames to discard.
Diffstat (limited to 'src/lib/dcpomatic_time.h')
-rw-r--r--src/lib/dcpomatic_time.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/lib/dcpomatic_time.h b/src/lib/dcpomatic_time.h
index 7d755a46c..a5a0684e5 100644
--- a/src/lib/dcpomatic_time.h
+++ b/src/lib/dcpomatic_time.h
@@ -140,6 +140,11 @@ public:
return floor (_t * r / HZ);
}
+ template <typename T>
+ int64_t frames_ceil (T r) const {
+ return ceil (_t * r / HZ);
+ }
+
/** @param r Frames per second */
template <typename T>
void split (T r, int& h, int& m, int& s, int& f) const