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authorCarl Hetherington <cth@carlh.net>2023-09-24 00:34:15 +0200
committerCarl Hetherington <cth@carlh.net>2023-10-16 17:56:10 +0200
commit08a24998bb56f01942d49229210829c06c21277c (patch)
tree0db544af75950228308386baf69b63bc9d6c5909 /src/lib/dkdm_wrapper.cc
parent2c210354e67da6d8bf1019595e8c6e6dcb442b9e (diff)
Rearrange encoder threading.
Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later.
Diffstat (limited to 'src/lib/dkdm_wrapper.cc')
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