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authorCarl Hetherington <cth@carlh.net>2022-06-01 13:03:38 +0200
committerCarl Hetherington <cth@carlh.net>2022-06-07 17:01:06 +0200
commit5a820bb8fae34591be5ac6d19a73461b9dab532a (patch)
tree098e2dc959b6df0fefa62b2976976afc9f81b96b /src/lib/hints.cc
parent9a7b67aee32a40539f29bc2d7017edd4a4f65f11 (diff)
Rearrange subtitle font management.
With this change each subtitle coming out of the player has a reference to a dcpomatic::Font that belongs to the TextContent. This hopefully solves a few problems which all basically stemmed from the fact that previously the decoders/player were deciding what the font ID in the output DCP would be - they can't do that properly.
Diffstat (limited to 'src/lib/hints.cc')
-rw-r--r--src/lib/hints.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/lib/hints.cc b/src/lib/hints.cc
index 027510eca..4a5c98438 100644
--- a/src/lib/hints.cc
+++ b/src/lib/hints.cc
@@ -29,7 +29,6 @@
#include "dcp_content_type.h"
#include "film.h"
#include "font.h"
-#include "font_data.h"
#include "hints.h"
#include "maths_util.h"
#include "player.h"
@@ -419,6 +418,8 @@ try
struct timeval last_pulse;
gettimeofday (&last_pulse, 0);
+ _writer->write (player->get_subtitle_fonts());
+
while (!player->pass()) {
struct timeval now;