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authorCarl Hetherington <cth@carlh.net>2023-09-24 00:34:15 +0200
committerCarl Hetherington <cth@carlh.net>2023-10-18 13:46:37 +0200
commit2ed3dadd6287859551fcbeaf85e09b0b3f1e8ff5 (patch)
tree142f404f660cd794083a6db2ad8fae2f93819f5e /src/lib/j2k_encoder_thread.cc
parent574b2871b30cc87dbf1bef1e784ec185ff8e19e6 (diff)
Rearrange encoder threading.
Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later.
Diffstat (limited to 'src/lib/j2k_encoder_thread.cc')
-rw-r--r--src/lib/j2k_encoder_thread.cc38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/lib/j2k_encoder_thread.cc b/src/lib/j2k_encoder_thread.cc
new file mode 100644
index 000000000..0199209be
--- /dev/null
+++ b/src/lib/j2k_encoder_thread.cc
@@ -0,0 +1,38 @@
+#include "dcp_video.h"
+#include "dcpomatic_log.h"
+#include "j2k_encoder.h"
+#include "j2k_encoder_thread.h"
+#include "scope_guard.h"
+
+
+J2KEncoderThread::J2KEncoderThread(J2KEncoder& encoder)
+ : _encoder(encoder)
+{
+
+}
+
+
+void
+J2KEncoderThread::start()
+{
+ _thread = boost::thread(boost::bind(&J2KEncoderThread::run, this));
+#ifdef DCPOMATIC_LINUX
+ pthread_setname_np(_thread.native_handle(), "encode-worker");
+#endif
+}
+
+
+void
+J2KEncoderThread::stop()
+{
+ _thread.interrupt();
+ try {
+ _thread.join();
+ } catch (std::exception& e) {
+ LOG_ERROR("join() threw an exception: %1", e.what());
+ } catch (...) {
+ LOG_ERROR_NC("join() threw an exception");
+ }
+}
+
+